Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gravel ores #115

Open
buttilda opened this issue Dec 29, 2015 · 8 comments
Open

Gravel ores #115

buttilda opened this issue Dec 29, 2015 · 8 comments

Comments

@buttilda
Copy link
Owner

similar to the ones added by TiCon but with the dynamism of AOBD

@Voxel-Friend
Copy link

People can harvest gravel ores by causing them to fall on a torch or flower. If you can prevent this I'd say it's a great idea. Great implementation of shovel mining levels.

@UndeadZeratul
Copy link

Between the shovel mining levels for gravel ores, and the axe mining levels of the oreberry bushes, it's about time mods utilize them.

I do agree though, if you can prevent the ore dropping when falling on something like a torch, or pressure plate, or whatever else people in vanilla use to harvest massive amounts of sand/gravel, that would be great; might even re-add them to my worldgen.

@buttilda
Copy link
Owner Author

buttilda commented Jan 6, 2016

Could simply make them not fall with gravity and work like dirt?

@UndeadZeratul
Copy link

Let me guess, the falling is hardcoded to break itself when it collides with such a block?

@buttilda
Copy link
Owner Author

buttilda commented Jan 6, 2016

It drops itself as an item if it falls into the block space of a block it can't replace.
e.g.: it can replace air or tall grass, so it will just turn "solid". It can't replace a torch, though it can enter its space due to the torch not having a collision box, so it drops itself as an item (otherwise you'd either lose the torch or the gravel, which is not ideal)

@UndeadZeratul
Copy link

Losing the torch would be ok in my opinion, it's just a torch. Is it possible to make it drop the block it falls into as an item?

Either way, preventing the physics would be the simplest answer, but then it makes them inconsistent with their TiC counterparts.

@hron84
Copy link

hron84 commented Feb 2, 2016

@UndeadZeratul It's not about a torch. Falling blocks drops itself on slabs to and you can imagine a diamond slab what you definitelly not want to loose just because a falling block. But anyway, this is not how Minecraft works. Falling blocks are falling and it already has a well-defined behavior that shouldn't changed.

I do not like to not make these ores falling. If they're rare enough, it does not causes a big issue if someone mine them with a torch. TiCon gravel ores works on this way and "Gravel ores" should have a consistent behaviour.

@buttilda
Copy link
Owner Author

buttilda commented Feb 3, 2016

I agree with @hron84. It's a small exploit that doesn't really break progression in any way and just makes harvesting ores take a tiny bit less time. You'd still need a shovel that can mine the ore in order to mine the bottom one. And the gravel ore clusters are small and short, you don't get more than 4-5 in a pile, which means you won't even save that much time by using the torch-mining technique.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants