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UI.pde
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UI.pde
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/*
Copyright (C) 2009, 2010 Matt Reba, Jeremiah Dillingham
This file is part of BrewTroller.
BrewTroller is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BrewTroller is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BrewTroller. If not, see <http://www.gnu.org/licenses/>.
BrewTroller - Open Source Brewing Computer
Software Lead: Matt Reba (matt_AT_brewtroller_DOT_com)
Hardware Lead: Jeremiah Dillingham (jeremiah_AT_brewtroller_DOT_com)
Documentation, Forums and more information available at http://www.brewtroller.com
*/
#ifndef NOUI
//*****************************************************************************************************************************
// Begin UI Code
//*****************************************************************************************************************************
//**********************************************************************************
// UI Definitions
//**********************************************************************************
#define SCREEN_HOME 0
#define SCREEN_FILL 1
#define SCREEN_MASH 2
#define SCREEN_SPARGE 3
#define SCREEN_BOIL 4
#define SCREEN_CHILL 5
#define SCREEN_AUX 6
//**********************************************************************************
// UI Strings
//**********************************************************************************
const char OK[] PROGMEM = "Ok";
const char CANCEL[] PROGMEM = "Cancel";
const char EXIT[] PROGMEM = "Exit";
const char ABORT[] PROGMEM = "Abort";
const char MENU[] PROGMEM = "Menu";
const char SPACE[] PROGMEM = " ";
const char INIT_EEPROM[] PROGMEM = "Initialize EEPROM";
const char CONTINUE[] PROGMEM = "Continue";
prog_char FILLHLT[] PROGMEM = "Fill HLT";
prog_char FILLMASH[] PROGMEM = "Fill Mash";
prog_char ADDGRAIN[] PROGMEM = "Add Grain";
prog_char MASHHEAT[] PROGMEM = "Mash Heat";
prog_char MASHIDLE[] PROGMEM = "Mash Idle";
prog_char SPARGEIN[] PROGMEM = "Sparge In";
prog_char SPARGEOUT[] PROGMEM = "Sparge Out";
prog_char BOILADDS[] PROGMEM = "Boil Additions";
prog_char KETTLELID[] PROGMEM = "Kettle Lid";
prog_char CHILLH2O[] PROGMEM = "Chill H2O";
prog_char CHILLBEER[] PROGMEM = "Chill Beer";
prog_char BOILRECIRC[] PROGMEM = "Boil Recirc";
prog_char DRAIN[] PROGMEM = "Drain";
prog_char HLTHEAT[] PROGMEM = "HLT Heat";
prog_char HLTIDLE[] PROGMEM = "HLT Idle";
prog_char KETTLEHEAT[] PROGMEM = "Kettle Heat";
prog_char KETTLEIDLE[] PROGMEM = "Kettle Idle";
prog_char USER1[] PROGMEM = "User Valve 1";
prog_char USER2[] PROGMEM = "User Valve 2";
prog_char USER3[] PROGMEM = "User Valve 3";
prog_char DOUGHIN[] PROGMEM = "Dough In:";
prog_char ACID[] PROGMEM = "Acid Rest:";
prog_char PROTEIN[] PROGMEM = "Protein Rest:";
prog_char SACCH[] PROGMEM = "Sacch Rest:";
prog_char SACCH2[] PROGMEM = "Sacch2 Rest:";
prog_char MASHOUT[] PROGMEM = "Mash Out:";
PROGMEM const char *TITLE_MASHSTEP[] = {
DOUGHIN,
ACID,
PROTEIN,
SACCH,
SACCH2,
MASHOUT
};
PROGMEM const char *TITLE_VLV[] = {
FILLHLT,
FILLMASH,
ADDGRAIN,
MASHHEAT,
MASHIDLE,
SPARGEIN,
SPARGEOUT,
BOILADDS,
KETTLELID,
CHILLH2O,
CHILLBEER,
BOILRECIRC,
DRAIN,
HLTHEAT,
HLTIDLE,
KETTLEHEAT,
KETTLEIDLE,
USER1,
USER2,
USER3
};
const char ALLOFF[] PROGMEM = "All Off";
const char FILLBOTH[] PROGMEM = "Fill Both";
const char FLYSPARGE[] PROGMEM = "Fly Sparge";
const char CHILLNORM[] PROGMEM = "Chill Both";
#ifndef UI_NO_SETUP
prog_char TITLE_VS_HLT[] PROGMEM = "HLT";
prog_char TITLE_VS_MASH[] PROGMEM = "Mash";
prog_char TITLE_VS_KETTLE[] PROGMEM = "Kettle";
#ifdef PID_FLOW_CONTROL
prog_char TITLE_VS_PUMP[] PROGMEM = "Pump";
#elif defined USESTEAM
prog_char TITLE_VS_STEAM[] PROGMEM = "Steam";
#endif
PROGMEM const char *TITLE_VS[] = {
TITLE_VS_HLT,
TITLE_VS_MASH,
TITLE_VS_KETTLE
#ifdef PID_FLOW_CONTROL
, TITLE_VS_PUMP
#elif defined USESTEAM
, TITLE_VS_STEAM
#endif
};
const char PIDCYCLE[] PROGMEM = " PID Cycle";
const char PIDGAIN[] PROGMEM = " PID Gain";
const char HYSTERESIS[] PROGMEM = " Hysteresis";
#ifdef PID_FLOW_CONTROL
const char PUMPFLOW[] PROGMEM = "Pump Flow Rate";
#elif defined USESTEAM
const char STEAMPRESS[] PROGMEM = "Steam Target";
const char STEAMSENSOR[] PROGMEM = "Steam Sensor Sens";
const char STEAMZERO[] PROGMEM = "Steam Zero Calib";
#endif
const char CAPACITY[] PROGMEM = " Capacity";
const char DEADSPACE[] PROGMEM = " Dead Space";
const char CALIBRATION[] PROGMEM = " Calibration";
#endif
const char HLTDESC[] PROGMEM = "Hot Liquor Tank";
const char MASHDESC[] PROGMEM = "Mash Tun";
const char SEC[] PROGMEM = "s";
#ifdef USEMETRIC
const char VOLUNIT[] PROGMEM = "l";
const char WTUNIT[] PROGMEM = "kg";
const char TUNIT[] PROGMEM = "C";
#ifdef PID_FLOW_CONTROL
const char PUNIT[] PROGMEM = "0.1*l/m";
#else
const char PUNIT[] PROGMEM = "kPa";
#endif
#else
const char VOLUNIT[] PROGMEM = "gal";
const char WTUNIT[] PROGMEM = "lb";
const char TUNIT[] PROGMEM = "F";
#ifdef PID_FLOW_CONTROL
const char PUNIT[] PROGMEM = "0.1*q/m";
#else
const char PUNIT[] PROGMEM = "psi";
#endif
#endif
//**********************************************************************************
// UI Custom LCD Chars
//**********************************************************************************
const byte CHARFIELD[] PROGMEM = {B11111, B00000, B00000, B00000, B00000, B00000, B00000, B00000};
const byte CHARCURSOR[] PROGMEM = {B11111, B11111, B00000, B00000, B00000, B00000, B00000, B00000};
const byte CHARSEL[] PROGMEM = {B10001, B11111, B00000, B00000, B00000, B00000, B00000, B00000};
#ifdef LOGO_TROLL
const byte BMP0[] PROGMEM = {B00000, B00000, B00000, B00000, B00011, B01111, B11111, B11111};
const byte BMP1[] PROGMEM = {B00000, B00000, B00000, B00000, B11100, B11110, B11111, B11111};
const byte BMP2[] PROGMEM = {B00001, B00011, B00111, B01111, B00001, B00011, B01111, B11111};
const byte BMP3[] PROGMEM = {B11111, B11111, B10001, B00011, B01111, B11111, B11111, B11111};
const byte BMP4[] PROGMEM = {B01111, B01110, B01100, B00001, B01111, B00111, B00011, B11101};
const byte BMP5[] PROGMEM = {B11111, B00111, B00111, B11111, B11111, B11111, B11110, B11001};
const byte BMP6[] PROGMEM = {B11111, B11111, B11110, B11101, B11011, B00111, B11111, B11111};
#endif
#ifdef LOGO_BREWTROLLER
const byte BMP0[] PROGMEM = {B00000, B00000, B00000, B11111, B10001, B10001, B11111, B00001};
const byte BMP1[] PROGMEM = {B00000, B00000, B00000, B00000, B00000, B00011, B01100, B01111};
const byte BMP2[] PROGMEM = {B00000, B00000, B00000, B00000, B00000, B11100, B00011, B11111};
const byte BMP3[] PROGMEM = {B00100, B01100, B01111, B00111, B00100, B01100, B01111, B00111};
const byte BMP4[] PROGMEM = {B00010, B00011, B11111, B11110, B00010, B00011, B11111, B11110};
#endif
const byte UNLOCK_ICON[] PROGMEM = {B00110, B01001, B01001, B01000, B01111, B01111, B01111, B00000};
const byte PROG_ICON[] PROGMEM = {B00001, B11101, B10101, B11101, B10001, B10001, B00001, B11111};
const byte BELL[] PROGMEM = {B00100, B01110, B01110, B01110, B11111, B00000, B00100, B00000};
//**********************************************************************************
// UI Globals
//**********************************************************************************
byte activeScreen;
boolean screenLock;
unsigned long timerLastPrint;
boolean doInit = 1;
//**********************************************************************************
// uiInit: One time intialization of all UI logic
//**********************************************************************************
void uiInit() {
LCD.init();
#ifndef ENCODER_I2C
#ifndef ENCODER_OLD_CONSTRUCTOR
Encoder.begin(ENCODER_TYPE, ENTER_PIN, ENCA_PIN, ENCB_PIN);
#else
Encoder.begin(ENCODER_TYPE, ENTER_PIN, ENCA_PIN, ENCB_PIN, ENTER_INT, ENCA_INT);
#endif
#ifdef ENCODER_ACTIVELOW
Encoder.setActiveLow(1);
#endif
#else
Encoder.begin(ENCODER_I2CADDR);
#endif
//Check to see if EEPROM Initialization is needed
if (checkConfig()) {
LCD.clear();
LCD.print_P(0, 0, PSTR("Missing Config"));
if (confirmChoice(INIT_EEPROM, 3)) UIinitEEPROM();
LCD.clear();
}
setActive(SCREEN_HOME);
unlockUI();
}
void UIinitEEPROM() {
LCD.clear();
LCD.print_P(1, 0, INIT_EEPROM);
LCD.print_P(2, 3, PSTR("Please Wait..."));
LCD.update();
initEEPROM();
//Apply any EEPROM updates
checkConfig();
}
void uiEvent(byte eventID, byte eventParam) {
if (eventID == EVENT_STEPINIT) {
if (eventParam == STEP_FILL
|| eventParam == STEP_REFILL
) setActive(SCREEN_FILL);
else if (eventParam == STEP_DELAY
|| eventParam == STEP_PREHEAT
|| eventParam == STEP_DOUGHIN
|| eventParam == STEP_ACID
|| eventParam == STEP_PROTEIN
|| eventParam == STEP_SACCH
|| eventParam == STEP_SACCH2
|| eventParam == STEP_MASHOUT
|| eventParam == STEP_MASHHOLD
) setActive(SCREEN_MASH);
else if (eventParam == STEP_ADDGRAIN
|| eventParam == STEP_SPARGE
) setActive(SCREEN_SPARGE);
else if (eventParam == STEP_BOIL) setActive(SCREEN_BOIL);
else if (eventParam == STEP_CHILL) setActive(SCREEN_CHILL);
}
else if (eventID == EVENT_STEPEXIT) doInit = 1;
}
//**********************************************************************************
// unlockUI: Unlock active screen to select another
//**********************************************************************************
void unlockUI() {
Encoder.setMin(SCREEN_HOME);
Encoder.setMax(SCREEN_AUX);
Encoder.setCount(activeScreen);
screenLock = 0;
//Reinit screen to show unlock icon hide parts not visible while locked
doInit = 1;
}
void lockUI() {
screenLock = 1;
//Recall screenInit to setup encoder and other functions available only when locked
doInit = 1;
}
//**********************************************************************************
// screenCore: Called in main loop to handle all UI functions
//**********************************************************************************
void uiCore() {
if (estop) uiEstop();
if (!screenLock) {
int encValue = Encoder.change();
if (encValue >= 0) {
setActive(encValue);
}
}
if (doInit) {
screenInit();
doInit = 0;
}
screenEnter();
screenRefresh();
}
void setActive(byte screen) {
activeScreen = screen;
doInit = 1;
}
//**********************************************************************************
// screenInit: Initialize active screen
//**********************************************************************************
void screenInit() {
LCD.clear();
LCD.setCustChar_P(7, UNLOCK_ICON);
//Print Program Active Char (Overwritten if no program active)
if (activeScreen != SCREEN_HOME) {
LCD.setCustChar_P(6, PROG_ICON);
LCD.writeCustChar(0, 0, 6);
LCD.setCustChar_P(5, BELL);
}
if (activeScreen == SCREEN_HOME) {
//Screen Init: Home
#ifdef LOGO_TROLL
LCD.setCustChar_P(0, BMP0);
LCD.setCustChar_P(1, BMP1);
LCD.setCustChar_P(2, BMP2);
LCD.setCustChar_P(3, BMP3);
LCD.setCustChar_P(4, BMP4);
LCD.setCustChar_P(5, BMP5);
LCD.setCustChar_P(6, BMP6);
LCD.writeCustChar(0, 1, 0);
LCD.writeCustChar(0, 2, 1);
LCD.writeCustChar(1, 0, 2);
LCD.writeCustChar(1, 1, 3);
LCD.writeCustChar(1, 2, 255);
LCD.writeCustChar(2, 0, 4);
LCD.writeCustChar(2, 1, 5);
LCD.writeCustChar(2, 2, 6);
LCD.print_P(3, 0, BT);
LCD.print_P(3, 12, BTVER);
LCD.lPad(3, 16, itoa(BUILD, buf, 10), 4, '0');
#endif
#ifdef LOGO_BREWTROLLER
LCD.setCustChar_P(0, BMP0);
LCD.setCustChar_P(1, BMP1);
LCD.setCustChar_P(2, BMP2);
LCD.setCustChar_P(3, BMP3);
LCD.setCustChar_P(4, BMP4);
LCD.writeCustChar(0, 0, 0);
LCD.writeCustChar(0, 1, 1);
LCD.writeCustChar(0, 2, 2);
LCD.writeCustChar(1, 1, 3);
LCD.writeCustChar(1, 2, 4);
LCD.print_P(1, 4, BT);
LCD.print_P(1, 16, BTVER);
LCD.print_P(2, 4, PSTR("Build"));
LCD.lPad(2, 10, itoa(BUILD, buf, 10), 4, '0');
LCD.print_P(3, 0, PSTR("www.brewtroller.com"));
#endif
} else if (activeScreen == SCREEN_FILL) {
//Screen Init: Fill/Refill
if (stepIsActive(STEP_FILL)) LCD.print_P(0, 1, PSTR("Fill"));
else if (stepIsActive(STEP_REFILL)) LCD.print_P(0, 1, PSTR("Refill"));
else LCD.print_P(0, 0, PSTR("Fill"));
LCD.print_P(0, 11, PSTR("HLT"));
LCD.print_P(0, 16, PSTR("Mash"));
LCD.print_P(1, 1, PSTR("Target"));
LCD.print_P(2, 1, PSTR("Actual"));
vftoa(tgtVol[VS_HLT], buf, 1000, 1);
truncFloat(buf, 5);
LCD.lPad(1, 9, buf, 5, ' ');
vftoa(tgtVol[VS_MASH], buf, 1000, 1);
truncFloat(buf, 5);
LCD.lPad(1, 15, buf, 5, ' ');
if (screenLock) {
LCD.print_P(3, 0, PSTR(">"));
LCD.print_P(3, 10, PSTR("<"));
LCD.print_P(3, 1, CONTINUE);
Encoder.setMin(0);
Encoder.setMax(5);
Encoder.setCount(0);
}
} else if (activeScreen == SCREEN_MASH) {
//Screen Init: Preheat/Mash
//Delay Start Indication
timerLastPrint = 0;
if (stepIsActive(STEP_DELAY)) LCD.print_P(0, 1, PSTR("Delay"));
else if (stepIsActive(STEP_PREHEAT)) LCD.print_P(0, 1, PSTR("Preheat"));
else if (stepIsActive(STEP_DOUGHIN)) LCD.print_P(0, 1, PSTR("Dough In"));
else if (stepIsActive(STEP_ACID)) LCD.print_P(0, 1, PSTR("Acid"));
else if (stepIsActive(STEP_PROTEIN)) LCD.print_P(0, 1, PSTR("Protein"));
else if (stepIsActive(STEP_SACCH)) LCD.print_P(0, 1, PSTR("Sacch"));
else if (stepIsActive(STEP_SACCH2)) LCD.print_P(0, 1, PSTR("Sacch2"));
else if (stepIsActive(STEP_MASHOUT)) LCD.print_P(0, 1, PSTR("Mash Out"));
else if (stepIsActive(STEP_MASHHOLD)) LCD.print_P(0, 1, PSTR("End Mash"));
else LCD.print_P(0, 0, PSTR("Mash"));
// For DIRECT_FIRED_RIMS (and possibly just RIMS), we need a different layout here.
#ifdef DIRECT_FIRED_RIMS
// This is the RIMS screen
LCD.print_P(0, 9, PSTR("At"));
LCD.print_P(0, 15, PSTR("Set"));
LCD.print_P(1, 1, PSTR("HLT"));
LCD.print_P(2, 1, PSTR("Mash"));
LCD.print_P(3, 1, PSTR("RIMS"));
LCD.print_P(1, 13, TUNIT);
LCD.print_P(1, 19, TUNIT);
LCD.print_P(2, 13, TUNIT);
LCD.print_P(2, 19, TUNIT);
LCD.print_P(3, 13, TUNIT);
LCD.print_P(3, 19, TUNIT);
#else
// This is the standard screen
LCD.print_P(0, 11, PSTR("HLT"));
LCD.print_P(0, 16, PSTR("Mash"));
LCD.print_P(1, 1, PSTR("Target"));
LCD.print_P(2, 1, PSTR("Actual"));
LCD.print_P(1, 13, TUNIT);
LCD.print_P(1, 19, TUNIT);
LCD.print_P(2, 13, TUNIT);
LCD.print_P(2, 19, TUNIT);
#endif
} else if (activeScreen == SCREEN_SPARGE) {
//Screen Init: Sparge
if (stepIsActive(STEP_SPARGE)) LCD.print_P(0, 1, PSTR("Sparge"));
else if (stepIsActive(STEP_ADDGRAIN)) LCD.print_P(0, 1, PSTR("Grain In"));
else LCD.print_P(0, 0, PSTR("Sparge"));
LCD.print_P(1, 1, PSTR("HLT"));
LCD.print_P(2, 1, PSTR("Mash"));
LCD.print_P(3, 1, PSTR("Kettle"));
LCD.print_P(1, 8, PSTR("---"));
LCD.print_P(2, 8, PSTR("---"));
LCD.print_P(3, 8, PSTR("---"));
LCD.print_P(1, 14, PSTR("--.---"));
LCD.print_P(2, 14, PSTR("--.---"));
LCD.print_P(3, 14, PSTR("--.---"));
LCD.print_P(1, 12, TUNIT);
LCD.print_P(2, 12, TUNIT);
LCD.print_P(3, 12, TUNIT);
if (screenLock) {
LCD.print_P(0, 8, PSTR(">"));
LCD.print_P(0, 19, PSTR("<"));
LCD.print_P(0, 10, CONTINUE);
Encoder.setMin(0);
Encoder.setMax(7);
Encoder.setCount(0);
}
} else if (activeScreen == SCREEN_BOIL) {
//Screen Init: Boil
timerLastPrint = 0;
if (stepIsActive(STEP_BOIL)) LCD.print_P(0, 1, PSTR("Boil"));
else LCD.print_P(0,0,PSTR("Boil"));
LCD.print_P(1, 19, TUNIT);
if (screenLock) {
Encoder.setMin(0);
Encoder.setMax(PIDLIMIT_KETTLE);
Encoder.setCount(PIDOutput[VS_KETTLE]/PIDCycle[VS_KETTLE]);
//If Kettle is off keep it off until unlocked
if (!setpoint[VS_KETTLE]) boilControlState = CONTROLSTATE_OFF;
}
} else if (activeScreen == SCREEN_CHILL) {
//Screen Init: Chill
if (stepIsActive(STEP_CHILL)) LCD.print_P(0, 1, PSTR("Chill"));
else LCD.print_P(0, 0, PSTR("Chill"));
LCD.print_P(0, 11, PSTR("Beer"));
LCD.print_P(0, 17, PSTR("H2O"));
LCD.print_P(1, 8, PSTR("In"));
LCD.print_P(2, 7, PSTR("Out"));
LCD.print_P(1, 14, TUNIT);
LCD.print_P(1, 19, TUNIT);
LCD.print_P(2, 14, TUNIT);
LCD.print_P(2, 19, TUNIT);
if (screenLock) {
LCD.print_P(3, 0, PSTR(">"));
LCD.print_P(3, 11, PSTR("<"));
LCD.print_P(3, 2, CONTINUE);
Encoder.setMin(0);
Encoder.setMax(6);
Encoder.setCount(0);
}
} else if (activeScreen == SCREEN_AUX) {
//Screen Init: AUX
LCD.print_P(0,0,PSTR("AUX Temps"));
LCD.print_P(1,1,PSTR("AUX1"));
LCD.print_P(2,1,PSTR("AUX2"));
LCD.print_P(1, 11, TUNIT);
LCD.print_P(2, 11, TUNIT);
#ifndef DIRECT_FIRED_RIMS
LCD.print_P(3, 1, PSTR("AUX3"));
LCD.print_P(3, 11, TUNIT);
#endif
}
//Write Unlock symbol to upper right corner
if (!screenLock) LCD.writeCustChar(0, 19, 7);
}
//**********************************************************************************
// screenRefresh: Refresh active screen
//**********************************************************************************
void screenRefresh() {
if (activeScreen == SCREEN_HOME) {
//Refresh Screen: Home
} else if (activeScreen == SCREEN_FILL) {
vftoa(volAvg[VS_HLT], buf, 1000, 1);
truncFloat(buf, 5);
LCD.lPad(2, 9, buf, 5, ' ');
vftoa(volAvg[VS_MASH], buf, 1000, 1);
truncFloat(buf, 5);
LCD.lPad(2, 15, buf, 5, ' ');
if (vlvConfigIsActive(VLV_FILLHLT)) LCD.print_P(3, 11, PSTR("On "));
else LCD.print_P(3, 11, PSTR("Off"));
if (vlvConfigIsActive(VLV_FILLMASH)) LCD.print_P(3, 17, PSTR(" On"));
else LCD.print_P(3, 17, PSTR("Off"));
if (screenLock) {
int encValue = Encoder.change();
if (encValue >= 0) {
LCD.rPad(3, 1, "", 9, ' ');
if (encValue == 0) LCD.print_P(3, 1, CONTINUE);
else if (encValue == 1) LCD.print_P(3, 1, FILLHLT);
else if (encValue == 2) LCD.print_P(3, 1, FILLMASH);
else if (encValue == 3) LCD.print_P(3, 1, FILLBOTH);
else if (encValue == 4) LCD.print_P(3, 2, ALLOFF);
else if (encValue == 5) LCD.print_P(3, 3, MENU);
}
}
} else if (activeScreen == SCREEN_MASH) {
//Refresh Screen: Preheat/Mash
// The DIRECT_FIRED_RIMS option uses a different screen layout, so the logic just
// does not work. So two blocks are required.
#ifdef DIRECT_FIRED_RIMS
byte vessels[3] = {VS_HLT, VS_MASH, VS_MASH};
byte temps[3] = {TS_HLT, TS_MASH, RIMS_TEMP_SENSOR};
byte heatSources[3] = {VS_HLT, VS_MASH, VS_STEAM};
for (byte i = 0; i <= 2; i++) {
vftoa(setpoint[vessels[i]], buf, 100, 1);
truncFloat(buf, 4);
LCD.lPad(i + 1, 15, buf, 4, ' ');
vftoa(temp[temps[i]], buf, 100, 1);
truncFloat(buf, 4);
if (temp[temps[i]] == BAD_TEMP) {
LCD.print_P(i + 1, 1, PSTR("12345678----"));
// LCD.print_P(i + 1, 9, PSTR("----"));
} else {
LCD.lPad(i + 1, 9, buf, 4, ' ');
}
if (PIDEnabled[vessels[i]]) {
// There is no good way to currently show this.
// Removing for now.
LCD.print_P(i + 1, 6, PSTR("#"));
} else if (heatStatus[heatSources[i]]) {
LCD.print_P(i + 1, 6, PSTR("*"));
} else {
LCD.print_P(i + 1, 6, PSTR("-"));
}
// This over-writes the RIMS row, so commented out.
// printTimer(TIMER_MASH, 3, 0);
}
#else
for (byte i = VS_HLT; i <= VS_MASH; i++) {
vftoa(setpoint[i], buf, 100, 1);
truncFloat(buf, 4);
LCD.lPad(1, i * 6 + 9, buf, 4, ' ');
vftoa(temp[i], buf, 100, 1);
truncFloat(buf, 4);
if (temp[i] == BAD_TEMP) {
LCD.print_P(2, i * 6 + 9, PSTR("----"));
} else {
LCD.lPad(2, i * 6 + 9, buf, 4, ' ');
}
byte pct;
if (PIDEnabled[i]) {
pct = PIDOutput[i] / PIDCycle[i];
if (pct == 0) strcpy_P(buf, PSTR("Off"));
else if (pct == 100) strcpy_P(buf, PSTR(" On"));
else { itoa(pct, buf, 10); strcat(buf, "%"); }
} else if (heatStatus[i]) {
strcpy_P(buf, PSTR(" On"));
pct = 100;
} else {
strcpy_P(buf, PSTR("Off"));
pct = 0;
}
LCD.lPad(3, i * 6 + 11, buf, 3, ' ');
printTimer(TIMER_MASH, 3, 0);
}
#endif
} else if (activeScreen == SCREEN_SPARGE) {
//Refresh Screen: Sparge
#ifdef VOLUME_MANUAL
// In manual volume mode show the target volumes instead of the current volumes
vftoa(tgtVol[VS_HLT], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(1, 14, buf, 6, ' ');
vftoa(tgtVol[VS_MASH], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(2, 14, buf, 6, ' ');
vftoa(tgtVol[VS_KETTLE], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(3, 14, buf, 6, ' ');
#else
vftoa(volAvg[VS_HLT], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(1, 14, buf, 6, ' ');
vftoa(volAvg[VS_MASH], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(2, 14, buf, 6, ' ');
vftoa(volAvg[VS_KETTLE], buf, 1000, 1);
truncFloat(buf, 6);
LCD.lPad(3, 14, buf, 6, ' ');
#endif
if (screenLock) {
int encValue = Encoder.change();
if (encValue >= 0) {
LCD.rPad(0, 9, "", 10, ' ');
if (encValue == 0) LCD.print_P(0, 10, CONTINUE);
else if (encValue == 1) LCD.print_P(0, 9, SPARGEIN);
else if (encValue == 2) LCD.print_P(0, 9, SPARGEOUT);
else if (encValue == 3) LCD.print_P(0, 9, FLYSPARGE);
else if (encValue == 4) LCD.print_P(0, 9, MASHHEAT);
else if (encValue == 5) LCD.print_P(0, 9, MASHIDLE);
else if (encValue == 6) LCD.print_P(0, 11, ALLOFF);
else if (encValue == 7) LCD.print_P(0, 12, MENU);
}
}
// Not sure what to do here, due to the very serious design
// defect of using temperature sensors IDs as the index variable.
for (byte i = TS_HLT; i <= TS_KETTLE; i++) {
vftoa(temp[i], buf, 100, 1);
truncFloat(buf, 4);
if (temp[i] == BAD_TEMP) LCD.print_P(i + 1, 8, PSTR("----")); else LCD.lPad(i + 1, 8, buf, 4, ' ');
}
} else if (activeScreen == SCREEN_BOIL) {
//Refresh Screen: Boil
if (screenLock) {
switch (boilControlState) {
case CONTROLSTATE_OFF:
LCD.print_P(0, 14, PSTR(" Off"));
break;
case CONTROLSTATE_AUTO:
LCD.print_P(0, 14, PSTR(" Auto"));
break;
case CONTROLSTATE_ON:
LCD.print_P(0, 14, PSTR("Manual"));
break;
}
}
printTimer(TIMER_BOIL, 3, 0);
vftoa(volAvg[VS_KETTLE], buf, 1000, 1);
truncFloat(buf, 5);
LCD.lPad(2, 15, buf, 5, ' ');
if (PIDEnabled[TS_KETTLE]) {
byte pct = PIDOutput[TS_KETTLE] / PIDCycle[TS_KETTLE];
if (pct == 0) strcpy_P(buf, PSTR("Off"));
else if (pct == 100) strcpy_P(buf, PSTR(" On"));
else { itoa(pct, buf, 10); strcat(buf, "%"); }
} else if (heatStatus[TS_KETTLE]) {
strcpy_P(buf, PSTR(" On"));
} else {
strcpy_P(buf, PSTR("Off"));
}
LCD.lPad(3, 17, buf, 3, ' ');
vftoa(temp[TS_KETTLE], buf, 100, 1);
truncFloat(buf, 5);
if (temp[TS_KETTLE] == BAD_TEMP) LCD.print_P(1, 14, PSTR("-----")); else LCD.lPad(1, 14, buf, 5, ' ');
if (screenLock) {
if (boilControlState != CONTROLSTATE_OFF) {
int encValue = Encoder.change();
if (encValue >= 0) {
boilControlState = CONTROLSTATE_ON;
setpoint[VS_KETTLE] = encValue ? getBoilTemp() * SETPOINT_MULT : 0;
PIDOutput[VS_KETTLE] = PIDCycle[VS_KETTLE] * encValue;
}
}
if (boilControlState == CONTROLSTATE_AUTO) Encoder.setCount(PIDOutput[VS_KETTLE] / PIDCycle[VS_KETTLE]);
}
} else if (activeScreen == SCREEN_CHILL) {
//Refresh Screen: Chill
if (screenLock) {
int encValue = Encoder.change();
if (encValue >= 0) {
LCD.rPad(3, 1, "", 10, ' ');
if (encValue == 0) LCD.print_P(3, 2, CONTINUE);
else if (encValue == 1) LCD.print_P(3, 1, CHILLNORM);
else if (encValue == 2) LCD.print_P(3, 1, CHILLH2O);
else if (encValue == 3) LCD.print_P(3, 1, CHILLBEER);
else if (encValue == 4) LCD.print_P(3, 2, ALLOFF);
else if (encValue == 5) LCD.print_P(3, 4, PSTR("Auto"));
else if (encValue == 6) LCD.print_P(3, 3, ABORT);
}
}
if (temp[TS_KETTLE] == BAD_TEMP) LCD.print_P(1, 11, PSTR("---")); else LCD.lPad(1, 11, itoa(temp[TS_KETTLE] / 100, buf, 10), 3, ' ');
if (temp[TS_BEEROUT] == BAD_TEMP) LCD.print_P(2, 11, PSTR("---")); else LCD.lPad(2, 11, itoa(temp[TS_BEEROUT] / 100, buf, 10), 3, ' ');
if (temp[TS_H2OIN] == BAD_TEMP) LCD.print_P(1, 16, PSTR("---")); else LCD.lPad(1, 16, itoa(temp[TS_H2OIN] / 100, buf, 10), 3, ' ');
if (temp[TS_H2OOUT] == BAD_TEMP) LCD.print_P(2, 16, PSTR("---")); else LCD.lPad(2, 16, itoa(temp[TS_H2OOUT] / 100, buf, 10), 3, ' ');
if (vlvConfigIsActive(VLV_CHILLBEER)) LCD.print_P(3, 12, PSTR(" On")); else LCD.print_P(3, 12, PSTR("Off"));
if (vlvConfigIsActive(VLV_CHILLH2O)) LCD.print_P(3, 17, PSTR(" On")); else LCD.print_P(3, 17, PSTR("Off"));
} else if (activeScreen == SCREEN_AUX) {
//Screen Refresh: AUX
#ifndef DIRECT_FIRED_RIMS
for (byte i = TS_AUX1; i <= TS_AUX3; i++)
#else
for (byte i = TS_AUX1; i <= TS_AUX2; i++)
#endif
{
if (temp[i] == BAD_TEMP) {
LCD.print_P(i - 5, 6, PSTR("-----"));
} else {
vftoa(temp[i], buf, 100, 1);
truncFloat(buf, 5);
LCD.lPad(i - 5, 6, buf, 5, ' ');
}
}
}
}
//**********************************************************************************
// screenEnter: Check enterStatus and handle based on screenLock and activeScreen
//**********************************************************************************
void screenEnter() {
if (Encoder.cancel()) {
//Unlock screens
unlockUI();
} else if (Encoder.ok()) {
if (alarmStatus) setAlarm(0);
else if (!screenLock) lockUI();
else {
if (activeScreen == SCREEN_HOME) {
//Screen Enter: Home
menu homeMenu(3, 9);
while(1) {
//Item updated on each cycle
homeMenu.setItem_P(EXIT, 255);
homeMenu.setItem_P(PSTR("Edit Program"), 1);
homeMenu.setItem_P(PSTR("Start Program"), 2);
homeMenu.setItem_P(DRAIN, 3);
if (vlvConfigIsActive(VLV_DRAIN)) homeMenu.appendItem_P(PSTR(": On"), 3);
else homeMenu.appendItem_P(PSTR(": Off"), 3);
homeMenu.setItem_P(USER1, 4);
if (vlvConfigIsActive(VLV_USER1)) homeMenu.appendItem_P(PSTR(": On"), 4);
else homeMenu.appendItem_P(PSTR(": Off"), 4);
homeMenu.setItem_P(USER2, 5);
if (vlvConfigIsActive(VLV_USER2)) homeMenu.appendItem_P(PSTR(": On"), 5);
else homeMenu.appendItem_P(PSTR(": Off"), 5);
homeMenu.setItem_P(USER3, 6);
if (vlvConfigIsActive(VLV_USER3)) homeMenu.appendItem_P(PSTR(": On"), 6);
else homeMenu.appendItem_P(PSTR(": Off"), 6);
homeMenu.setItem_P(PSTR("Reset All"), 7);
#ifndef UI_NO_SETUP
homeMenu.setItem_P(PSTR("System Setup"), 8);
#endif
byte lastOption = scrollMenu("Main Menu", &homeMenu);
if (lastOption == 1) editProgramMenu();
else if (lastOption == 2) {
startProgramMenu();
if (activeScreen == SCREEN_FILL) {
doInit = 1;
break;
}
}
else if (lastOption == 3) {
//Drain
if (vlvConfigIsActive(VLV_DRAIN)) bitClear(actProfiles, VLV_DRAIN);
else {
if (zoneIsActive(ZONE_MASH) || zoneIsActive(ZONE_BOIL)) {
LCD.clear();
LCD.print_P(0, 0, PSTR("Cannot drain while"));
LCD.print_P(1, 0, PSTR("mash or boil zone"));
LCD.print_P(2, 0, PSTR("is active"));
LCD.print(3, 4, ">");
LCD.print_P(3, 6, CONTINUE);
LCD.print(3, 15, "<");
while (!Encoder.ok()) brewCore();
} else bitSet(actProfiles, VLV_DRAIN);
}
}
else if (lastOption >= 4 && lastOption <= 6) {
//User Valve 1-3
if (vlvConfigIsActive(lastOption + 13)) bitClear(actProfiles, lastOption + 13);
else bitSet(actProfiles, lastOption + 13);
}
else if (lastOption == 7) {
//Reset All
if (confirmAbort()) {
resetOutputs();
clearTimer(TIMER_MASH);
clearTimer(TIMER_BOIL);
}
}
#ifndef UI_NO_SETUP
else if (lastOption == 8) menuSetup();
#endif
else {
//On exit of the Main menu go back to Splash/Home screen.
setActive(SCREEN_HOME);
unlockUI();
break;
}
}
doInit = 1;
} else if (activeScreen == SCREEN_FILL) {
//Sceeen Enter: Fill/Refill
int encValue = Encoder.getCount();
if (encValue == 0) continueClick();
else if (encValue == 1) { autoValve[AV_FILL] = 0; bitClear(actProfiles, VLV_FILLMASH); bitSet(actProfiles, VLV_FILLHLT);}
else if (encValue == 2) { autoValve[AV_FILL] = 0; bitClear(actProfiles, VLV_FILLHLT); bitSet(actProfiles, VLV_FILLMASH);}
else if (encValue == 3) { autoValve[AV_FILL] = 0; bitSet(actProfiles, VLV_FILLHLT); bitSet(actProfiles, VLV_FILLMASH);}
else if (encValue == 4) { autoValve[AV_FILL] = 0; bitClear(actProfiles, VLV_FILLHLT); bitClear(actProfiles, VLV_FILLMASH);}
else if (encValue == 5) {
menu fillMenu(3, 6);
fillMenu.setItem_P(PSTR("Auto Fill"), 0);
fillMenu.setItem_P(PSTR("HLT Target"), 1);
fillMenu.setItem_P(PSTR("Mash Target"), 2);
fillMenu.setItem_P(CONTINUE, 3);
fillMenu.setItem_P(ABORT, 4);
fillMenu.setItem_P(EXIT, 255);
byte lastOption = scrollMenu("Fill Menu", &fillMenu);
if (lastOption == 0) { if(tgtVol[VS_HLT] || tgtVol[VS_MASH]) autoValve[AV_FILL] = 1; }
else if (lastOption == 1) tgtVol[VS_HLT] = getValue_P(PSTR("HLT Target Vol"), tgtVol[VS_HLT], 1000, 9999999, VOLUNIT);
else if (lastOption == 2) tgtVol[VS_MASH] = getValue_P(PSTR("Mash Target Vol"), tgtVol[VS_MASH], 1000, 9999999, VOLUNIT);
else if (lastOption == 3) continueClick();
else if (lastOption == 4) {
if (confirmAbort()) {
if (stepIsActive(STEP_FILL)) stepExit(STEP_FILL);
else stepExit(STEP_REFILL); //Abort STEP_REFILL or manual operation
}
}
doInit = 1;
}
} else if (activeScreen == SCREEN_MASH) {
//Screen Enter: Preheat/Mash
menu mashMenu(3, 7);
mashMenu.setItem_P(PSTR("HLT Setpoint:"), 0);
vftoa(setpoint[VS_HLT], buf, 100, 1);
truncFloat(buf, 4);
mashMenu.appendItem(buf, 0);
mashMenu.appendItem_P(TUNIT, 0);
mashMenu.setItem_P(PSTR("Mash Setpoint:"), 1);
vftoa(setpoint[VS_MASH], buf, 100, 1);
truncFloat(buf, 4);
mashMenu.appendItem(buf, 1);
mashMenu.appendItem_P(TUNIT, 1);
mashMenu.setItem_P(PSTR("Set Timer"), 2);
if (timerStatus[TIMER_MASH]) mashMenu.setItem_P(PSTR("Pause Timer"), 3);
else mashMenu.setItem_P(PSTR("Start Timer"), 3);
mashMenu.setItem_P(CONTINUE, 4);
mashMenu.setItem_P(ABORT, 5);
mashMenu.setItem_P(EXIT, 255);
byte lastOption = scrollMenu("Mash Menu", &mashMenu);
if (lastOption == 0) setSetpoint(VS_HLT, getValue_P(PSTR("HLT Setpoint"), setpoint[VS_HLT] / SETPOINT_MULT, SETPOINT_DIV, 255, TUNIT));
else if (lastOption == 1) setSetpoint(VS_MASH, getValue_P(PSTR("Mash Setpoint"), setpoint[VS_MASH] / SETPOINT_MULT, SETPOINT_DIV, 255, TUNIT));
else if (lastOption == 2) {
setTimer(TIMER_MASH, getTimerValue(PSTR("Mash Timer"), timerValue[TIMER_MASH] / 60000, 1));
//Force Preheated
preheated[VS_MASH] = 1;
}
else if (lastOption == 3) {
pauseTimer(TIMER_MASH);
//Force Preheated
preheated[VS_MASH] = 1;
}
else if (lastOption == 4) {
byte brewstep = PROGRAM_IDLE;
if (stepIsActive(STEP_DELAY)) brewstep = STEP_DELAY;
else if (stepIsActive(STEP_DOUGHIN)) brewstep = STEP_DOUGHIN;
else if (stepIsActive(STEP_PREHEAT)) brewstep = STEP_PREHEAT;
else if (stepIsActive(STEP_ACID)) brewstep = STEP_ACID;
else if (stepIsActive(STEP_PROTEIN)) brewstep = STEP_PROTEIN;
else if (stepIsActive(STEP_SACCH)) brewstep = STEP_SACCH;
else if (stepIsActive(STEP_SACCH2)) brewstep = STEP_SACCH2;
else if (stepIsActive(STEP_MASHOUT)) brewstep = STEP_MASHOUT;
else if (stepIsActive(STEP_MASHHOLD)) brewstep = STEP_MASHHOLD;
if(brewstep != PROGRAM_IDLE) {
if (stepAdvance(brewstep)) {
//Failed to advance step
stepAdvanceFailDialog();
}
} else activeScreen = SCREEN_SPARGE;
} else if (lastOption == 5) {
if (confirmAbort()) {
if (stepIsActive(STEP_DELAY)) stepExit(STEP_DELAY);
else if (stepIsActive(STEP_DOUGHIN)) stepExit(STEP_DOUGHIN);
else if (stepIsActive(STEP_PREHEAT)) stepExit(STEP_PREHEAT);
else if (stepIsActive(STEP_ACID)) stepExit(STEP_ACID);
else if (stepIsActive(STEP_PROTEIN)) stepExit(STEP_PROTEIN);
else if (stepIsActive(STEP_SACCH)) stepExit(STEP_SACCH);
else if (stepIsActive(STEP_SACCH2)) stepExit(STEP_SACCH2);
else if (stepIsActive(STEP_MASHOUT)) stepExit(STEP_MASHOUT);
else stepExit(STEP_MASHHOLD); //Abort STEP_MASHOUT or manual operation
}
}
doInit = 1;
} else if (activeScreen == SCREEN_SPARGE) {
//Screen Enter: Sparge
int encValue = Encoder.getCount();
if (encValue == 0) continueClick();
else if (encValue == 1) { resetSpargeValves(); bitSet(actProfiles, VLV_SPARGEIN); }
else if (encValue == 2) { resetSpargeValves(); bitSet(actProfiles, VLV_SPARGEOUT); }
else if (encValue == 3) { resetSpargeValves(); bitSet(actProfiles, VLV_SPARGEIN); bitSet(actProfiles, VLV_SPARGEOUT); }
else if (encValue == 4) { resetSpargeValves(); bitSet(actProfiles, VLV_MASHHEAT); }
else if (encValue == 5) { resetSpargeValves(); bitSet(actProfiles, VLV_MASHIDLE); }
else if (encValue == 6) { resetSpargeValves(); }
else if (encValue == 7) {
menu spargeMenu(3, 8);
spargeMenu.setItem_P(PSTR("Auto In"), 0);
spargeMenu.setItem_P(PSTR("Auto Out"), 1);
spargeMenu.setItem_P(PSTR("Auto Fly"), 2);
spargeMenu.setItem_P(PSTR("HLT Target"), 3);
spargeMenu.setItem_P(PSTR("Kettle Target"), 4);
spargeMenu.setItem_P(CONTINUE, 5);
spargeMenu.setItem_P(ABORT, 6);
spargeMenu.setItem_P(EXIT, 255);
byte lastOption = scrollMenu("Sparge Menu", &spargeMenu);
if (lastOption == 0) { resetSpargeValves(); if(tgtVol[VS_HLT]) autoValve[AV_SPARGEIN] = 1; }
else if (lastOption == 1) { resetSpargeValves(); if(tgtVol[VS_KETTLE]) autoValve[AV_SPARGEOUT] = 1; }
else if (lastOption == 2) { resetSpargeValves(); if(tgtVol[VS_KETTLE]) autoValve[AV_FLYSPARGE] = 1; }
else if (lastOption == 3) tgtVol[VS_HLT] = getValue_P(PSTR("HLT Target Vol"), tgtVol[VS_HLT], 1000, 9999999, VOLUNIT);