From 8181022c94a95091070aae93dc4ca841051cb12d Mon Sep 17 00:00:00 2001 From: Jared Poelman Date: Fri, 26 Jul 2019 14:40:25 -0400 Subject: [PATCH] Updating Unity plugins --- Assets/Plugins/Appboy/Editor/PostBuild.cs | 1 - CHANGELOG.md | 5 +++++ scripts/generate_package.sh | 3 --- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/Assets/Plugins/Appboy/Editor/PostBuild.cs b/Assets/Plugins/Appboy/Editor/PostBuild.cs index ebe937199..0571a5b70 100644 --- a/Assets/Plugins/Appboy/Editor/PostBuild.cs +++ b/Assets/Plugins/Appboy/Editor/PostBuild.cs @@ -96,7 +96,6 @@ private static void ModifyProject(string projectPath) { } AddFileToEmbedFrameworks(project, target, Application.dataPath + "/Plugins/iOS/SDWebImage.framework", "Frameworks/Plugins/iOS/SDWebImage.framework"); - AddFileToEmbedFrameworks(project, target, Application.dataPath + "/Plugins/iOS/FLAnimatedImage.framework", "Frameworks/Plugins/iOS/FLAnimatedImage.framework"); AddFileToEmbedFrameworks(project, target, Application.dataPath + "/Plugins/iOS/Appboy_iOS_SDK.framework", "Frameworks/Plugins/iOS/Appboy_iOS_SDK.framework"); project.AddBuildProperty(target, "LD_RUNPATH_SEARCH_PATHS", "@executable_path/Frameworks"); diff --git a/CHANGELOG.md b/CHANGELOG.md index c549c490b..34be94117 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,8 @@ +## 1.19.0 + +##### Breaking +- Updated the iOS plugin to use [Braze iOS SDK 3.16.0](https://github.com/Appboy/appboy-ios-sdk/releases/tag/3.16.0). + ## 1.18.0 ##### Breaking diff --git a/scripts/generate_package.sh b/scripts/generate_package.sh index 5b617f849..d432f1a0d 100755 --- a/scripts/generate_package.sh +++ b/scripts/generate_package.sh @@ -2,7 +2,6 @@ APPBOY_IOS_SDK="Appboy_iOS_SDK.framework" SD_WEB_IMAGE="SDWebImage.framework" -FL_ANIMATED_IMAGE="FLAnimatedImage.framework" PROJECT_ROOT=$( cd "$( dirname "${BASH_SOURCE[0]}" )/.." && pwd ) LIBRARIES_PATH=$PROJECT_ROOT/Libraries IOS_PLUGINS_PATH=$PROJECT_ROOT/Assets/Plugins/iOS @@ -19,14 +18,12 @@ fi echo "Deleting iOS libraries from Assets/Plugins/iOS/" [ -e $IOS_PLUGINS_PATH/$APPBOY_IOS_SDK ] && rm -rf $IOS_PLUGINS_PATH/$APPBOY_IOS_SDK* [ -e $IOS_PLUGINS_PATH/$SD_WEB_IMAGE ] && rm -rf $IOS_PLUGINS_PATH/$SD_WEB_IMAGE* -[ -e $IOS_PLUGINS_PATH/$FL_ANIMATED_IMAGE ] && rm -rf $IOS_PLUGINS_PATH/$FL_ANIMATED_IMAGE* echo "Copying iOS libraries from Libraries/ to Assets/Plugins/iOS/" cp -R $LIBRARIES_PATH/$APPBOY_IOS_SDK/ $IOS_PLUGINS_PATH/$APPBOY_IOS_SDK/ & if [ "$EXCLUDE_DEPENDENCIES" = false ]; then cp -R $LIBRARIES_PATH/$SD_WEB_IMAGE $IOS_PLUGINS_PATH/$SD_WEB_IMAGE - cp -R $LIBRARIES_PATH/$FL_ANIMATED_IMAGE $IOS_PLUGINS_PATH/$FL_ANIMATED_IMAGE fi & wait