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So, while I've made an effort to try to build Console myself, I'm pretty much a C/C++ and Visual Studio newb. I've gotten as far as compiling ConsoleWow, but run into (namespace?) conflicts with a function call when compiling Console. Using Visual Studio 2010.
I'm assuming someone here has gotten it to build.
What I'd like to see in in build instructions are:
OS requirements: (Earliest compatible version of Windows, down to the service pack if possible).
Compiler requirements: which versions of Studio and/or C++ Express work.
Which third party libraries are needed (with links).
Step-by-step directions.
The text was updated successfully, but these errors were encountered:
Hey Imaginationac! I also had compiler issues, but managed to resolve all of them, and have started my own GitHub project with these changes. In my case, I was trying to compile on Visual Studio 2012 and has issues with smart pointers defined in the boost and std namespaces conflicting; since I was compiling with the Visual C++ 11 compiler, it has support for C++11, which adds the smart pointers from boost. The creators of Console included both namespaces into the global namespace, so I had to clean up the project so it didn't do that.
So, while I've made an effort to try to build Console myself, I'm pretty much a C/C++ and Visual Studio newb. I've gotten as far as compiling ConsoleWow, but run into (namespace?) conflicts with a function call when compiling Console. Using Visual Studio 2010.
I'm assuming someone here has gotten it to build.
What I'd like to see in in build instructions are:
The text was updated successfully, but these errors were encountered: