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pool.go
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package ephemerald
import (
"context"
"fmt"
"time"
"github.com/Sirupsen/logrus"
"github.com/boz/ephemerald/config"
"github.com/boz/ephemerald/params"
"github.com/boz/ephemerald/ui"
"github.com/docker/docker/api/types"
)
var (
errImagePull = fmt.Errorf("error pulling docker image")
errNotRunning = fmt.Errorf("pool not running")
errNotInitialized = fmt.Errorf("pool not initialized")
)
type Pool interface {
Checkout() (params.Params, error)
CheckoutWith(context.Context) (params.Params, error)
Return(Item)
Stop() error
WaitReady() error
}
type Item interface {
ID() string
}
type StatusItem interface {
Item
Status() types.ContainerJSON
}
type poolEventID string
const (
eventItemReady poolEventID = "ready"
eventItemReturned poolEventID = "returned"
eventItemExit poolEventID = "exit"
)
type poolState string
const (
stateInitializing poolState = "initializing"
stateRunning poolState = "running"
stateShutdown poolState = "shutdown"
)
type poolEvent struct {
id poolEventID
item Item
}
type pool struct {
state poolState
config *config.Config
// number of items to maintain
size int
// docker client
adapter dockerAdapter
// mainloop events
events chan poolEvent
// manages creating new items
spawner poolItemSpawner
// buffer of ready items
readybuf poolItemBuffer
// closed when initialization complete
initch chan bool
// closed when shutdown initiated.
shutdownch chan bool
// error during initialization
initErr error
// closed when completely shut down
donech chan bool
// "alive" items
items map[string]poolItem
ctx context.Context
log logrus.FieldLogger
uie ui.PoolEmitter
}
func NewPool(config *config.Config) (Pool, error) {
return NewPoolWithContext(context.Background(), config)
}
func NewPoolWithContext(ctx context.Context, config *config.Config) (Pool, error) {
adapter, err := newDockerAdapter(config)
if err != nil {
adapter.logger().WithError(err).Error("pool creation failed")
return nil, err
}
log := adapter.logger().WithField("component", "Pool")
uie := config.Emitter()
p := &pool{
state: stateInitializing,
config: config,
size: config.Size,
adapter: adapter,
readybuf: newPoolItemBuffer(uie),
spawner: newPoolItemSpawner(uie, adapter, config.Lifecycle),
events: make(chan poolEvent),
initch: make(chan bool),
shutdownch: make(chan bool),
donech: make(chan bool),
items: make(map[string]poolItem),
ctx: ctx,
log: log,
uie: uie,
}
p.uie.EmitInitializing()
go p.run()
go p.monitorCtx()
return p, nil
}
func (p *pool) Stop() error {
select {
case p.shutdownch <- true:
<-p.donech
case <-p.donech:
}
return nil
}
func (p *pool) WaitReady() error {
select {
case <-p.ctx.Done():
return p.ctx.Err()
case <-p.initch:
return p.initErr
}
}
func (p *pool) Checkout() (params.Params, error) {
ctx, cancel := context.WithTimeout(p.ctx, p.defaultCheckoutTimeout())
defer cancel()
return p.CheckoutWith(ctx)
}
func (p *pool) CheckoutWith(ctx context.Context) (params.Params, error) {
select {
case <-ctx.Done():
return params.Params{}, ctx.Err()
case item, ok := <-p.readybuf.get():
if !ok {
return params.Params{}, errNotRunning
}
result, err := p.adapter.makeParams(item)
if err != nil {
p.Return(item)
return params.Params{}, err
}
lcid(p.log, item.ID()).Info("checked out")
return result, nil
}
}
func (p *pool) Return(i Item) {
select {
case <-p.donech:
case p.events <- poolEvent{eventItemReturned, i}:
}
}
func (p *pool) defaultCheckoutTimeout() time.Duration {
return p.config.Lifecycle.MaxDelay() + (500 * time.Millisecond)
}
func (p *pool) monitorCtx() {
select {
case <-p.ctx.Done():
p.Stop()
case <-p.donech:
}
}
func (p *pool) run() {
defer close(p.donech)
err := p.runInitialize()
if err != nil {
p.uie.EmitInitializeError(err)
p.Stop()
} else {
p.uie.EmitRunning()
}
p.runRunning()
p.uie.EmitDraining()
p.runDrainSpawner()
p.runDrainItems()
p.uie.EmitDone()
}
func (p *pool) runInitialize() error {
defer close(p.initch)
err := p.adapter.ensureImage()
if err != nil {
p.state = stateShutdown
p.initErr = err
return err
}
p.state = stateRunning
p.primeBacklog()
return nil
}
func (p *pool) runRunning() {
for {
select {
case <-p.shutdownch:
p.state = stateShutdown
p.readybuf.stop()
p.spawner.stop()
p.killItems()
return
case item := <-p.spawner.next():
p.items[item.ID()] = item
item.join(p.events)
item.start()
p.uie.EmitNumItems(len(p.items))
case e := <-p.events:
p.debugEvent(e, "running")
// running; maintain item lifecycle
switch e.id {
case eventItemReady:
if i, ok := p.items[e.item.ID()]; ok {
p.readybuf.put(i)
}
case eventItemReturned:
if i, ok := p.items[e.item.ID()]; ok {
lcid(p.log, e.item.ID()).Info("returned")
i.reset()
}
case eventItemExit:
delete(p.items, e.item.ID())
p.uie.EmitNumItems(len(p.items))
p.primeBacklog()
}
}
}
}
func (p *pool) runDrainSpawner() {
p.log.Debugf("draining spawner")
for {
p.killItems()
select {
case item, ok := <-p.spawner.next():
if !ok {
p.log.Debugf("spawner drained.")
return
}
item.kill()
case e := <-p.events:
p.handleDrainingEvent(e, "drain-spawn")
}
}
}
func (p *pool) runDrainItems() {
p.log.Debugf("draining items")
for {
if len(p.items) == 0 {
return
}
p.killItems()
select {
case e := <-p.events:
p.handleDrainingEvent(e, "drain-chilren")
}
}
}
func (p *pool) handleDrainingEvent(e poolEvent, msg string) {
p.debugEvent(e, msg)
switch e.id {
case eventItemReady:
fallthrough
case eventItemReturned:
if i, ok := p.items[e.item.ID()]; ok {
i.kill()
}
case eventItemExit:
delete(p.items, e.item.ID())
p.uie.EmitNumItems(len(p.items))
}
}
func (p *pool) primeBacklog() {
if current := len(p.items); current < p.size {
p.spawner.request(p.size - current)
}
}
func (p *pool) killItems() {
for _, c := range p.items {
c.kill()
}
}
func (p *pool) debugEvent(e poolEvent, msg string) {
if e.item != nil {
lcid(p.log, e.item.ID()).Debugf("%v: received event: %v", msg, e.id)
} else {
p.log.Debugf("%v: received event: %v", msg, e.id)
}
}