-
-
Notifications
You must be signed in to change notification settings - Fork 8
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Expand pre-req instructions in hello_world readme. #351
Conversation
@notpeter Thank you, that's really necessary! Just FYI, the var |
I suppose it would be good to note that |
Co-authored-by: Alexander Koz. <[email protected]>
Yeah, the auto-detection code didn't work for me on MacOS, I was going to do a separate PR to fix it. MacOS is As for rustup nightly for cargo-playdate, if I understand you right, only the playdate-* crates which bind to C require nightly but some of
I was mostly focused on trying to have instructions where someone could go from 0 to an app running on the simulator. I honestly have barely used these crates (previously made some demos crankstart) and so am still figuring things out and have almost zero experience with using nightly. |
You're right, but I mean that there are some amount of users that don't have rustup. |
TL;DR: Nightly is the same as stable, but also contains
That's all, kind of. So don't be afraid. |
Somewhere here in readme is row about command
Also there are options to create project with bin (executable binary) instead of (or with) library. You can build it without arm-gcc and hopefully get more optimized product with I hope it helps. |
… to locally checked out copy.
I took a stab at expanding the docs for getting started (hello world) to be explicit about some of the pre-reqs (gcc-arm, cmake, rust nightly, etc).
Related to: #90