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world space direction vectors (right, up, forward) in Transform do not work #3

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bodguy opened this issue Aug 3, 2018 · 0 comments
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bodguy commented Aug 3, 2018

I notice that world space direction vectors do not work properly when trying to rotate an arbitrary axis.
So I have to double check my Transform code to fix this problem. but I have no idea. To remind me of fixing it later, I register a issue as bug. It will be handle soon. plus I personally ask for help to seek advice on the 3D graphics community.

@bodguy bodguy self-assigned this Aug 3, 2018
@bodguy bodguy added the bug Something isn't working label Aug 3, 2018
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