-
Notifications
You must be signed in to change notification settings - Fork 95
Claim Management
GriefDefender is a plugin that provides self-service region protection functionality, giving you additional options to fine tune aspects such as door, chest, and build permissions for users or groups of users! Below some basic instructions for claim management for more fine tuned control over your claims check out the Flags page.
All the examples are with the defaults at the time of writing this in mind.
A player can create claims in two types of modes.
A 2D claim creates a claim by AREA
(X and Z). It creates the claim from bedrock (lowest block point) to sky (max Y level 255) in the world you are in. This mode is the most user friendly as it doesn't require the player to worry about block height or other players claiming above or below their claims. By default all players default to this mode unless the meta option griefdefender.create-mode
is set to a different mode.
See https://github.com/bloodmc/GriefDefender/wiki/Options-(Meta)#claim-options for more info on claim options.
A 3D claim creates a claim by VOLUME
(X, Y, and Z). It is the same as 2D except it respects the block height from your selections. This mode is ideal perfect for subdivisions (child claims). For example, if you wanted to create a building with floors you could use this mode so the height is respected.
Note: To switch to this mode, use the command /cuboid
or /gd cuboid
. To exit back to 2D mode, enter the same command.
If you want to force players to default to 3D claiming mode on login, set griefdefender.create-mode
to VOLUME
on a LP group or player.
Note: This does not mean a player cannot switch modes, it just defaults them to what is set on login.
In order to start creating a claim, first make sure you are in the correct claiming mode (2D or 3D) then do one of the following
- Switch to the claiming tool which by default is a
minecraft:golden_shovel
.
OR - Switch to claiming mode by using command
/claim
or/claimmode
.
Note: Claim mode requires no tools in hand.
Claim mode has the following functionality
- Left-click to inspect existing claims based on your mouse cursor. The first non-air block hit will be the claim it inspects.
- Shift Left-click to scan for existing claims around you.
- Right-click to create a new claim. This requires 2 block points to complete. If in 2D mode, simply select 2 points in a square format. If in 3D mode, do the same as 2D but block height will matter so choose the lowest and highest block position you want your claim to be.
Once you have the proper claiming tool equipped or are in /claimmode
, it is time to decide what claim type you want to create.
There are four types of claims
- Admin - Use
/adminclaims
or/gd mode admin
to switch. - Basic - Use
/basicclaims
or/gd mode basic
to switch. - Subdivision - Use
/subdivideclaims
or/gd mode subdivide
to switch. - Town - Use
/townclaims
or/gd mode town
to switch.
An admin claim has the following capabilities
- No size restrictions.
- Does not cost anything to create.
- Can be created around any existing claim.
- Can rented.
- Used by administrators only.
Note: Use /adminclaims
or /gd mode admin
to switch to this claim type mode.
A basic claim has the following capabilities
- 5x5 size restriction in 2D mode. 5x5x5 size restriction in 3D mode.
- Can be sold, rented, or transferred to another player.
- Requires claim blocks.
This is the default claim type mode when equipping the claiming tool (minecraft:golden_shovel).
Note: Use /basicclaims
or /gd mode basic
to switch to this claim type mode.
A subdivision claim has the following capabilities
- 1x1 size restriction in 2D mode. 1x1x1 size restriction in 3D mode.
- Can be sold, rented, or transferred to another player.
- Requires no claim blocks when created by owner.
A town claim has the following capabilities
- 32x32 size restriction in 2D mode. 32x32x32 size restriction in 3D mode.
- Requires claim blocks.
- Supports basic claims inside.
- A creation limit of 1 which means you can only create 1 town by default.
Note: This can be adjusted by changinggriefdefender.create-limit
to a value higher than 1 withgd_claim_default=town
context.
Note: For a player to claim chunks they need the permissions and enough claim-blocks for the size of their claim which can be configured with Options.
See https://github.com/bloodmc/GriefDefender/wiki/Claim-Types for more information on each claim type.
You create claims with a golden shovel (item can be changed in the configs), which can also change claim size and position. Remember there are commands to switch claim type and mode, /adminclaims
, /townclaims
, /basicclaims
, /subdivideclaims
!
- Creating a new claim: Right click at two points to mark the corners
- Resizing a claim: Right click once in an existing claim to see the markers. Right click on a corner block and then again on a different position to move that corner.
- Cancelling operations: Putting away a golden shovel without completing an operation cancels all actions
The shovel can also be used to subdivide a basic. To switch to that mode, use /claimsubdivide
. All three main claim types support direct child claims (subdivisions) - Town, Admin and Basic.
Basic tool, you can use it to indicate the position of claims, and identify who the owners of the claims are.
- Right clicking shows existing claim locations
- Shift right clicking searches for all claims in a 100 block radius and shows their location
- Left clicking hides the markers
To get general information about claims use /claiminfo
while standing in them. Hover over things to find various details you can change directly without entering any commands.
There are also commands to change the claim name, greeting, and farewell.
You can give other players access to your basic claim using the trust commands, e.g. to give your friend "Applehead" building permissions to your claim just run /trust Applehead
.
- Edit the
flags.conf
file within the plugin folder. - Modify the
player-enter
definition to the following
player-enter {
contexts=[
"gd_claim_default=global"
]
default-value=false
description="Controls whether a player can enter this claim."
enabled=true
permissions=[
"flag=enter-claim, source=minecraft:player"
]
}
- Restart server or use
/gdreload
to refresh flag definitions.
Once the above is done, no player will be able to enter other player claims unless they are trusted.
To allow entry for all users
/at public
To allow entry for a single user
/at <playername>
To remove entry for all users
/untrust public
To remove entry for a specific user
/untrust <playername>
Admin must do the following
- Edit
flags.conf
and moveplayer-enter
definition touser
section.
Player could then do the following
- Run command
/cf
- Click
USER
tab - Toggle
player-enter
flag
To disable creating claims for a specific group of users in a world called valhalla
, enter the following command
/lp group <group> permission set griefdefender.user.claim.create.* false world=valhalla
To disable GD functionality in an overworld world named valhalla
, go to GD config folder then to worlds
You will see the following folders
nether
normal
the_end
Since the world valhalla
is of type overworld
, go into normal
folder. You will see a folder named valhalla
.
Inside this folder will be a config folder named world.conf
. Edit the config file to be the following
# 1.2.7
# # If you need help with the configuration or have any issues related to GriefDefender,
# # create a ticket on https://github.com/bloodmc/GriefDefender/issues.
# # Note: If you have not purchased GriefDefender, please consider doing so to get
# # exclusive access to Discord for prompt support.
#
GriefDefender {
claim {
# Whether claiming is enabled or not. (0 = Disabled, 1 = Enabled)
claims-enabled=0
}
}
1. How do allow all users to create claims for free?
Set meta griefdefender.initial-blocks
to a high value such as 9999999999
. See https://github.com/bloodmc/GriefDefender/wiki/Options-(Meta)#luckperms. You should also disable use-claim-block-task
under economy category in global.conf
so players do not accrue claim blocks.
2. How do I transfer a claim to another player for free?
Create claim, use /claiminfo
-> Admin Settings
and toggle Requires Claim Blocks
to false. Then use /claimtransfer <playername>
to transfer claim to player.
3. How do I create a claim using WorldEdit?
First make sure your wand is set for cuboid mode as GD only supports cuboid. Use the wand to select your 2 points. If you want to create a 2D claim from bedrock to sky then type /claimwe
. If you want to create a 3D claim that respect the height of your selection then type /cuboid
then /claimwe
. Using /cuboid
will put you into 3D claiming mode where your selection will always respect block height.
4. How do I make use of WECUI visuals with GD claims?
Make sure you use the investigation tool (minecraft:stick by default) or are in /claimmode
then right-click an area.
5. How do I allow everyone to access my spawn?
Give them accessor trust by using /at public
where public represents all players. See https://github.com/bloodmc/GriefDefender/wiki/Trust-System. If you need more detailed protection then use the flag system. See https://github.com/bloodmc/GriefDefender/wiki/Flag-Definitions-GUI
6. How do I select a specific claim to work in? (change settings, etc..)
Most GD commands will use the claim you are standing in. Simply stand in the claim and make your change. If the claim is far, use /claimlist
and TP to it.
7. How do I test flags as a non-trusted user in a claim?
Use /cfdebug
to put yourself into claim flag debug mode then perform any action. This will internally set you as a non-trusted player for all claims. When done, simply run /cfdebug
command again.