You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
So I'm trying to use a prism to cut a tunnel into a cube. Unfortunately, the CSG operation fail. I have a repro case. To reproduce the issue, clone my funnicapsule repo (https://github.com/darkhog/funnicapsule) and then open it in Godot. After that, (if it isn't already open), open the scene Levels/Level1.tscn and then select Block_42 (under LevelRoot node) and then afterwards, Block_43 as well. Now try to do CSG subtraction by going into the Menu->Subtract Block. It will fail, resulting in a weird mesh instead of the cube with a tunnel cut into it. No errors are produced in the console.
Cyclops version: 1.0.4.
The text was updated successfully, but these errors were encountered:
So I'm trying to use a prism to cut a tunnel into a cube. Unfortunately, the CSG operation fail. I have a repro case. To reproduce the issue, clone my funnicapsule repo (https://github.com/darkhog/funnicapsule) and then open it in Godot. After that, (if it isn't already open), open the scene Levels/Level1.tscn and then select Block_42 (under LevelRoot node) and then afterwards, Block_43 as well. Now try to do CSG subtraction by going into the Menu->Subtract Block. It will fail, resulting in a weird mesh instead of the cube with a tunnel cut into it. No errors are produced in the console.
Cyclops version: 1.0.4.
The text was updated successfully, but these errors were encountered: