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inputevent.h
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inputevent.h
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/**
* If not stated otherwise in this file or this component's LICENSE
* file the following copyright and licenses apply:
*
* Copyright 2020 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
#pragma once
namespace RdkShell
{
struct InputEvent
{
uint32_t deviceId;
uint32_t timestampMs;
enum Type { InvalidEvent, KeyEvent, TouchPadEvent, SliderEvent } type;
union Details
{
struct Key
{
int code;
enum State { Pressed, Released, VirtualPress, VirtualRelease } state;
} key;
struct TouchPad
{
int x, y;
enum State { Down, Up, Click } state;
} touchpad;
struct Slider
{
int x;
enum State { Down, Up } state;
} slider;
} details;
InputEvent()
: deviceId(0), timestampMs(0), type(InvalidEvent), details()
{ }
InputEvent(uint32_t id, uint32_t ts, Type t)
: deviceId(id), timestampMs(ts), type(t), details()
{ }
};
}