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Right click attack should also set target #4008

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jauggy opened this issue Dec 10, 2024 · 0 comments
Open

Right click attack should also set target #4008

jauggy opened this issue Dec 10, 2024 · 0 comments
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Enhancement New feature or request

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@jauggy
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jauggy commented Dec 10, 2024

Description

I would like to request that right click attack also sets target. Currently, right click just does attack command on enemy unit. You can toggle in settings to have right click do set target instead of attack. There's a widget made by Lexon that does both. However, many lobbies turn off widgets so this is not a long term solution.

I think the default behaviour should be both attack and set target. This is how it works in ZeroK. Currently if you attack something then move away, the attacking unit will have no target.

Why?

Currently if you attack something then move away, the attacking unit will have no target and will choose its target by it's own set of target priority rules. It is likely if you attack something you want it dead as a priority so have it remain your target when you move away makes sense.

If a player wants to only set target and not move, they can still use "s". Players could still toggle via settings to have right click only set target if they are used to that.

What area of the game does this feature request pertain?

Settings, Controls or Hotkeys

Other (optional)

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@jauggy jauggy added the Enhancement New feature or request label Dec 10, 2024
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