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In-game, stealthy units are like the rez bot which isn't revealed by radar. Cloaked units invisible from LOS but revealed by radar. When a cloaked unit is detected, the voice line that plays notifying the player says "Stealthy Unit Detected".
Why?
This needs to be changed for consistency's sake.
What area of the game does this feature request pertain?
UI/UX
Other (optional)
No response
The text was updated successfully, but these errors were encountered:
Maybe ICS should be only detecting stealthy+cloaked units? As it doesnt react to rezbots at all which are stealthy. IE its not a stealthy unit detection system but rather specific units detection system, like a Commando, but not a Rezbot.
The units ICS detects no matter its stealth/cloak state:
Sniper/Skuttle/Commando doesnt have stealth.
Commando doesnt have cloak but jam range.
IMO the only units ICS should detect are spybots and gremlin. Those are the truly invisible units. Sneaky pete is also one but its static.
Description
In-game, stealthy units are like the rez bot which isn't revealed by radar. Cloaked units invisible from LOS but revealed by radar. When a cloaked unit is detected, the voice line that plays notifying the player says "Stealthy Unit Detected".
Why?
This needs to be changed for consistency's sake.
What area of the game does this feature request pertain?
UI/UX
Other (optional)
No response
The text was updated successfully, but these errors were encountered: