diff --git a/index.html b/index.html index cee83f8..503f22a 100644 --- a/index.html +++ b/index.html @@ -236,6 +236,14 @@
3D-GS's reconstruction quality heavily relies on the initial point cloud which is obtained from structure-from-motion (SfM). + However, SfM produces only sparse point clouds if the given images are blurry. Even worse, if the scene has a large depth of field + which is prevalent in defocus blurry scenes, SfM hardly extracts any points that lie on the far end of the scene. + To make a dense point cloud, we add additional points on the periphery of the existing points using K-Nearest-Neighbor (KNN) algorithm during the training. + Furthermore, we prune 3D Gaussians depending on their relative depth. We loosely prune the 3D Gaussians placed on the far edge of the scene to keep + more 3D Gaussians on the far plane. +
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