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The gravity setting doesn't seem to work properly. It does do something, but the acceleration is nowhere near the input value, and the objects aren't even accelerating at all, they're just going down at a constant speed, which is not what Newton taught us :)
Moreover, while the objects are falling and bumping into each other, they seem to have no mass or angular momentum, so they just sort of glide around each other, which places them closer together than one could reasonably expect.
After the gravity settles the objects, sometimes they snap back to their original positions when you commit.
The gravity setting doesn't seem to work properly. It does do something, but the acceleration is nowhere near the input value, and the objects aren't even accelerating at all, they're just going down at a constant speed, which is not what Newton taught us :)
Moreover, while the objects are falling and bumping into each other, they seem to have no mass or angular momentum, so they just sort of glide around each other, which places them closer together than one could reasonably expect.
After the gravity settles the objects, sometimes they snap back to their original positions when you commit.
Broken: version: 2.91.0 Beta, branch: master, commit date: 2020-11-04 00:13, hash:
rB101c3d4ce455
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash:
rB3e85bb34d0d7
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