From 84a720247c4b326b2b848fcf9e84922b1a4c9f86 Mon Sep 17 00:00:00 2001 From: TheApplePieGod Date: Wed, 17 Jan 2024 19:44:02 -0500 Subject: [PATCH] Change flag broadcast radius --- engine/src/main/battlecode/common/GameConstants.java | 2 +- specs/specs.md.html | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/src/main/battlecode/common/GameConstants.java b/engine/src/main/battlecode/common/GameConstants.java index b8fa9370..f699f18b 100644 --- a/engine/src/main/battlecode/common/GameConstants.java +++ b/engine/src/main/battlecode/common/GameConstants.java @@ -78,7 +78,7 @@ public class GameConstants { public static final int FLAG_BROADCAST_UPDATE_INTERVAL = 100; /** The maximum squared distance bewteen the actual flag location and the noisy broadcast location */ - public static final int FLAG_BROADCAST_NOISE_RADIUS = 10; + public static final int FLAG_BROADCAST_NOISE_RADIUS = 100; /** The default number of rounds before dropped flags reset to their default locations */ public static final int FLAG_DROPPED_RESET_ROUNDS = 4; diff --git a/specs/specs.md.html b/specs/specs.md.html index 7cb9fa74..d59ee054 100644 --- a/specs/specs.md.html +++ b/specs/specs.md.html @@ -300,6 +300,7 @@ - Damage when triggered by building 500 -> 200 (fixed bug causing damage to always be 750) - Stun trap and explosive trap trigger radius 1 -> $\sqrt{2}$ - Stun trap stun rounds 40 -> 50 + - Flag broadcast radius $\sqrt{10}$ -> $\sqrt{100}$ - Global upgrades can now be acquired every 600 rounds instead of 750 - Changed action global upgrade to attack upgrade - Capturing upgrade now also decreases movement cooldown while carrying a flag to +12