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test.yml
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name: Unity SDK Build and Test
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
code-test:
name: Test in ${{ matrix.testMode }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- .
unityVersion:
- '2022.3.33f1'
testMode:
- playmode
steps:
- uses: actions/checkout@v4
with:
lfs: true
- uses: game-ci/unity-test-runner@v4
id: tests
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
packageMode: true
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
githubToken: ${{ secrets.GITHUB_TOKEN }}
checkName: ${{ matrix.testMode }} Test Results
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+my.assembly.*'
- uses: actions/upload-artifact@v3
if: always()
with:
name: Test results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.artifactsPath }}
- uses: actions/upload-artifact@v3
if: always()
with:
name: Coverage results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.coveragePath }}