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Is it possible to export more optimized skeleton animation with keyframes only? In our project we have a lot of animations and we've faced optimization problem.
I've tried to export awd several ways and look at the result after parsing. It looks like we are always exporting baked animation divided to frames with same duration each. Exporter is ignoring which frame is a keyframe and which isn't. In result we can't optimize animation to save memory and parsing time.
So our only way of optimization is to extend frame duration. But this way really fast animations could look really badly. Is that right or i'm missing something?
Greetings
The text was updated successfully, but these errors were encountered:
Hello,
Is it possible to export more optimized skeleton animation with keyframes only? In our project we have a lot of animations and we've faced optimization problem.
I've tried to export awd several ways and look at the result after parsing. It looks like we are always exporting baked animation divided to frames with same duration each. Exporter is ignoring which frame is a keyframe and which isn't. In result we can't optimize animation to save memory and parsing time.
So our only way of optimization is to extend frame duration. But this way really fast animations could look really badly. Is that right or i'm missing something?
Greetings
The text was updated successfully, but these errors were encountered: