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no effect on Neko / Windows - works fine targeting Flash
view3D.y
no effect on Neko / Windows / Flash
view3D.width / view3D.height
Do not behave as espected on Neko & Windows - works fine targeting Flash
Instead of changing the area where the view has to be rendered it keeps the view
at 100% and do a rescale.
The text was updated successfully, but these errors were encountered:
Jeff94
changed the title
[ neko & windows ] - view3D position and size
[ neko / windows / Flash ] - view3D position and size
Mar 28, 2015
Jeff94
changed the title
[ neko / windows / Flash ] - view3D position and size
[ Neko / Windows / Flash ] - view3D position and size
Mar 28, 2015
view3D.x
view3D.y
view3D.width / view3D.height
The text was updated successfully, but these errors were encountered: