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As mentioned from #70 , in the virtio example if console.c is invoked too early to handle the receiving of characters, this can cause the VMM to crash. This is due to the serial system notifying the VMM client and its processing that by accessing the virtqueues before it is initialised.
The text was updated successfully, but these errors were encountered:
We also wrongly assume that the guest-physical address we're copying out of/into from virtIO descriptors is valid. We should be checking that they always lie within guest RAM.
As mentioned from #70 , in the virtio example if console.c is invoked too early to handle the receiving of characters, this can cause the VMM to crash. This is due to the serial system notifying the VMM client and its processing that by accessing the virtqueues before it is initialised.
The text was updated successfully, but these errors were encountered: