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ChangeLog
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ChangeLog
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2008-05-22 Claudio André Till Clemens <[email protected]>
* cgi/main.c: Now reads a board an makes a move
* configure.ac: Added cgi and changed version number to 0.8.2
* configure: Updated
* human-cli/human-cli.c: changed board drawing (changed column/line notation)
* lib/aiManager.c: swapped column/line notation
* lib/matador.c: swapped column/line notation
* lib/othello.c: Added string2board() and board2string()
* Makefile.am: Added cgi
* Makefile.in: Added cgi
2007-10-02 Claudio André Till Clemens <[email protected]>
* check/Makefile.am: Added CFLAGS so check will work even if installed
in some strange place.
2007-03-25 Claudio André Till Clemens <[email protected]>
* hinversi-cli.1: Added a man page for hinversi-cli
* human-cli/main.c: Use getopt to parse options, rewrotte usage.
2007-03-23 Claudio André Till Clemens <[email protected]>
* libhinversi: Added new AI-Engine: ElMatador, stronger and faster
then Neo. Added also check support
* configure.ac: Updated to match configure.scan better. Changed
version to 0.8.0, use AUX-DIR, changed automake flags
* hinversi: Terminated add of gettext
2007-03-01 Claudio André Till Clemens <[email protected]>
* hinversi: gettext support added, translations in german (de) and
brazilian portuguese (pt_BR).
2007-03-01 gettextize <[email protected]>
* Makefile.am (SUBDIRS): Add po.
(ACLOCAL_AMFLAGS): New variable.
(EXTRA_DIST): New variable.
* configure.ac (AC_CONFIG_FILES): Add po/Makefile.in.
2007-02-22 Claudio André Till Clemens <[email protected]>
* hinversi: Reorganized package to use the autotools.
* hinversi: Added some more standards (like the format of this file).
2006-11-26 Claudio André Till Clemens <[email protected]>
* hinversi-cli: Realy split cli-gui from library.
* hinversi: Changed optimization flags in makefile.
* libhinversi: Use ringbuffer to pass messages from libbrary to GUI.
* libhinversi: Added weighted view of board to Neo-engine.
* libhinversi: Added a limit to neo think-nodes. Should be now
"faster" in mid-game.
* libhinversi: Neo can play against himself, without getting confused,
because of using same variables.
* libhinversi: Neo dynamic depth changed.
* libhinversi: GPL-Note is now in library.
2004-10-24 Claudio André Till Clemens <[email protected]>
* hinversi: Split in a Library and Mainfile, to make possible the use
of hinversi as backend (like in gai-othello).
* hinversi: Added dynamic depth.
2004-01-28 Claudio André Till Clemens <[email protected]>
* hinversi: Neo (AI added). An Alpha-Beta-Search engine implemented.
Now it's much harder to win.
2003-10-14 Claudio André Till Clemens <[email protected]>
* hinversi: Changed commandline options.
* hinversi: Added code to select which Player type is playing which
color.
2003-10-08 Claudio André Till Clemens <[email protected]>
* hinversi: First simple AI client implemented. Now it can be
chalenging playing agains the computer.
2003-09-27 Claudio André Till Clemens <[email protected]>
* hinversi: Changed name to "hinversi".
* hinversi: Some pointer renamed (x -> p_x).
* hinversi: Split the code to reache better modularity.
* hinversi: Introduced t_board type.
* hinversi: Documentation should be up to date.
2003-09-23 Claudio André Till Clemens <[email protected]>
* hinversi: Some rewritte to make it a little more flexible.
* hinversi: Documentation is up to date.
2003-09-21 Claudio André Till Clemens <[email protected]>
* hinversi: First functional release.
* hinversi: naiv-ai works.
* hinversi: human-cli works.
* hinversi: any combination of human-ai works.
* hinversi: Players have names.
* hinversi: Count final score.
# :vim:tw=80: