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I added Epic Games to the OpenIddict client stack and I didn't hit any major issue. Two remarks tho' if you're interested in contributing:
Even if it's not explicitly mentioned, Epic Games supports OpenID Connect (but doesn't list openid as a supported scope in its configuration/discovery document) and exposes a standard userinfo endpoint.
The basic client authentication method is not standard: you can't formURL-encode the client credentials (as required by the specification) before base64-encoding them. And of course, they do include things like / or + in their client secrets... 🤣
Which provider would you like support added for?
EpicGames
Provider Documentation
https://dev.epicgames.com/docs/epic-account-services/auth/auth-interface
Are you willing to implement this provider yourself?
Possibly
Additional context
They have recently launched a developer program that will likely bring much more attention to this needed behavior
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