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spells.html
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---
layout: tool
title: D&D 5e Spells
exclude: true
---
<style>
@media print {
.class-picker {
display: none !important;
}
.no-print {
display: none !important;
}
}
.no-print {
filter: opacity(0.2);
}
.class-picker {
display: flex;
justify-content: center;
}
.card,
.card-wrapper {
display: inline-block;
}
.card {
position: relative;
width: 63mm;
height: 89mm;
padding: 0;
margin: 5px;
border-radius: 4.7619047619%;
font-family: Helvetica Neue, Open Sans Condensed, sans-serif;
font-weight: 400;
font-size: 3mm;
color: #111;
text-align: center;
overflow: hidden;
background-color: #000;
}
.name {
background-color: #fff;
position: absolute;
top: 3mm;
left: 3mm;
width: 57mm;
height: 5mm;
border-radius: 2mm 2mm 0 0;
display: flex;
align-items: center;
justify-content: center;
}
.name .content {
font-size: 3.5mm;
text-transform: uppercase;
font-weight: bold;
}
.spell-level {
position: absolute;
top: 8mm;
width: 100%;
height: 3mm;
}
.spell-level .content {
color: #fff;
font-size: 2mm;
line-height: 3mm;
}
.casting-time,
.range {
background-color: #fff;
display: inline-block;
position: absolute;
top: 11mm;
width: 28.25mm;
height: 8mm;
}
.casting-time {
left: 3mm;
}
.range {
left: 31.75mm;
}
.components,
.duration {
background-color: #fff;
display: inline-block;
position: absolute;
top: 19.5mm;
width: 28.25mm;
height: 8mm;
}
.components {
left: 3mm;
}
.duration {
left: 31.75mm;
}
.concentration {
width: 0;
height: 0;
border: 3mm solid transparent;
position: relative;
top: -9mm;
left: 22mm;
font-weight: bold;
color: #fff;
border-bottom-color: #000;
}
.concentration:after {
content: "";
position: absolute;
left: -3mm;
top: 3mm;
width: 0;
height: 0;
border: 3mm solid transparent;
border-top-color: #000;
}
.concentration div {
position: absolute;
top: 1.1mm;
left: -1.1mm;
z-index: 100;
}
.header {
font-weight: bold;
text-transform: uppercase;
font-size: 3mm;
color: #000;
}
.description {
background-color: #fff;
display: inline-block;
position: absolute;
top: 30.5mm;
left: 3mm;
width: 53mm;
height: 34mm;
padding: 2mm;
text-align: justify;
font-size: 2mm;
}
.description p {
margin: 0;
padding-left: 0;
border: 0;
padding-bottom: 1mm;
}
.description ul {
margin: 0;
padding-left: 3mm;
border: 0;
padding-bottom: 1mm;
}
.short-description {
height: 34mm;
}
.long-description {
height: 47.5mm;
border-radius: 0 0 2mm 2mm;
}
.higher-levels {
display: inline-block;
position: absolute;
top: 68.5mm;
left: 0mm;
height: 3mm;
width: 100%;
}
.higher-levels .content {
color: #fff;
font-size: 2mm;
line-height: 3mm;
}
.empower-spell {
background-color: #fff;
display: inline-block;
position: absolute;
top: 71.5mm;
left: 3mm;
width: 53mm;
height: 6mm;
padding: 2mm;
border-radius: 0 0 2mm 2mm;
text-align: justify;
font-size: 2mm;
}
.class-artificer {
background-color: #d59139;
}
.class-artificer .header {
color: #d59139;
}
.class-artificer .concentration {
border-bottom-color: #d59139;
}
.class-artificer .concentration:after {
border-top-color: #d59139;
}
.class-barbarian {
background-color: #e5623e;
}
.class-barbarian .header {
color: #e5623e;
}
.class-barbarian .concentration {
border-bottom-color: #e5623e;
}
.class-barbarian .concentration:after {
border-top-color: #e5623e;
}
.class-bard {
background-color: #aa6dab;
}
.class-bard .header {
color: #aa6dab;
}
.class-bard .concentration {
border-bottom-color: #aa6dab;
}
.class-bard .concentration:after {
border-top-color: #aa6dab;
}
.class-cleric {
background-color: #92a2b3;
}
.class-cleric .header {
color: #92a2b3;
}
.class-cleric .concentration {
border-bottom-color: #92a2b3;
}
.class-cleric .concentration:after {
border-top-color: #92a2b3;
}
.class-druid {
background-color: #79853c;
}
.class-druid .header {
color: #79853c;
}
.class-druid .concentration {
border-bottom-color: #79853c;
}
.class-druid .concentration:after {
border-top-color: #79853c;
}
.class-fighter {
background-color: #7e4f3d;
}
.class-fighter .header {
color: #7e4f3d;
}
.class-fighter .concentration {
border-bottom-color: #7e4f3d;
}
.class-fighter .concentration:after {
border-top-color: #7e4f3d;
}
.class-fighter {
background-color: #7e4f3d;
}
.class-fighter .header {
color: #7e4f3d;
}
.class-fighter .concentration {
border-bottom-color: #7e4f3d;
}
.class-fighter .concentration:after {
border-top-color: #7e4f3d;
}
.class-monk {
background-color: #53a5c5;
}
.class-monk .header {
color: #53a5c5;
}
.class-monk .concentration {
border-bottom-color: #53a5c5;
}
.class-monk .concentration:after {
border-top-color: #53a5c5;
}
.class-paladin {
background-color: #b59e54;
}
.class-paladin .header {
color: #b59e54;
}
.class-paladin .concentration {
border-bottom-color: #b59e54;
}
.class-paladin .concentration:after {
border-top-color: #b59e54;
}
.class-ranger {
background-color: #4f7e61;
}
.class-ranger .header {
color: #4f7e61;
}
.class-ranger .concentration {
border-bottom-color: #4f7e61;
}
.class-ranger .concentration:after {
border-top-color: #4f7e61;
}
.class-rogue {
background-color: #555752;
}
.class-rogue .header {
color: #555752;
}
.class-rogue .concentration {
border-bottom-color: #555752;
}
.class-rogue .concentration:after {
border-top-color: #555752;
}
.class-sorcerer {
background-color: #972e2e;
}
.class-sorcerer .header {
color: #972e2e;
}
.class-sorcerer .concentration {
border-bottom-color: #972e2e;
}
.class-sorcerer .concentration:after {
border-top-color: #972e2e;
}
.class-warlock {
background-color: #8137af;
}
.class-warlock .header {
color: #8137af;
}
.class-warlock .concentration {
border-bottom-color: #8137af;
}
.class-warlock .concentration:after {
border-top-color: #8137af;
}
.class-wizard {
background-color: #0045b7;
}
.class-wizard .header {
color: #0045b7;
}
.class-wizard .concentration {
border-bottom-color: #0045b7;
}
.class-wizard .concentration:after {
border-top-color: #0045b7;
}
.gf9-arcane {
background-color: #cd503f;
}
.gf9-arcane .header {
color: #cd503f;
}
.gf9-arcane .concentration {
border-bottom-color: #cd503f;
}
.gf9-arcane .concentration:after {
border-top-color: #cd503f;
}
.gf9-bard {
background-color: #923674;
}
.gf9-bard .header {
color: #923674;
}
.gf9-bard .concentration {
border-bottom-color: #923674;
}
.gf9-bard .concentration:after {
border-top-color: #923674;
}
.gf9-cleric {
background-color: #e2af18;
}
.gf9-cleric .header {
color: #e2af18;
}
.gf9-cleric .concentration {
border-bottom-color: #e2af18;
}
.gf9-cleric .concentration:after {
border-top-color: #e2af18;
}
.gf9-druid {
background-color: #77aa58;
}
.gf9-druid .header {
color: #77aa58;
}
.gf9-druid .concentration {
border-bottom-color: #77aa58;
}
.gf9-druid .concentration:after {
border-top-color: #77aa58;
}
.gf9-paladin {
background-color: #41b3d1;
}
.gf9-paladin .header {
color: #41b3d1;
}
.gf9-paladin .concentration {
border-bottom-color: #41b3d1;
}
.gf9-paladin .concentration:after {
border-top-color: #41b3d1;
}
.gf9-ranger {
background-color: #745e2a;
}
.gf9-ranger .header {
color: #745e2a;
}
.gf9-ranger .concentration {
border-bottom-color: #745e2a;
}
.gf9-ranger .concentration:after {
border-top-color: #745e2a;
}
.char-rulke {
background-color: #bc001d;
}
.char-rulke .header {
color: #bc001d;
}
.char-rulke .concentration {
border-bottom-color: #bc001d;
}
.char-rulke .concentration:after {
border-top-color: #bc001d;
}
</style>
<div class="class-picker">
<select id="class-picker">
<option value="">Default</option>
<optgroup label="Class">
<option value="class-artificer">Artificer</option>
<option value="class-barbarian">Barbarian</option>
<option value="class-bard">Bard</option>
<option value="class-cleric">Cleric</option>
<option value="class-druid">Druid</option>
<option value="class-fighter">Fighter</option>
<option value="class-monk">Monk</option>
<option value="class-paladin">Paladin</option>
<option value="class-ranger">Ranger</option>
<option value="class-rogue">Rogue</option>
<option value="class-sorcerer">Sorcerer</option>
<option value="class-warlock">Warlock</option>
<option value="class-wizard">Wizard</option>
</optgroup>
<optgroup label="Gale Force Nine">
<option value="gf9-arcane">Arcane</option>
<option value="gf9-bard">Bard</option>
<option value="gf9-cleric">Cleric</option>
<option value="gf9-druid">Druid</option>
<option value="gf9-paladin">Paladin</option>
<option value="gf9-ranger">Ranger</option>
</optgroup>
<optgroup label="Character">
<option value="char-rulke">Rulke</option>
</optgroup>
</select>
<button id="select-all">Select All</button>
<button id="deselect-all">Deselect All</button>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Aid</div>
</div>
<div class="spell-level">
<div class="content">2nd-level Abjuration</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">30 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S, M</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">8 hours</div>
</div>
<div class="description short-description">
<p>
<i>Material: a tiny strip of white cloth.</i>
</p>
<p>
Your spell bolsters your allies with toughness and resolve.
Choose up to three creatures within range. Each target's hit
point maximum and current hit points increase by 5 for the
duration.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 3rd level or higher,
a target's hit points increase by an additional 5 for each slot
level above 2nd.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Armor of Agathys</div>
</div>
<div class="spell-level">
<div class="content">1st-level Abjuration</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">Self</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S, M</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 hour</div>
</div>
<div class="description short-description">
<p>
<i>Material: a cup of water.</i>
</p>
<p>
A protective magical force surrounds you, manifesting as a
spectral frost that covers you and your gear. You gain 5
temporary hit points for the duration. If a creature hits you
with a melee attack while you have these hit points, the
creature takes 5 cold damage.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 2nd level or higher,
both the temporary hit points and the cold damage increase by 5 for
each slot.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Aura of Vitality</div>
</div>
<div class="spell-level">
<div class="content">3rd-level Evocation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">Self (30-ft sphere)</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description long-description">
<p>
Healing energy radiates from you in an aura with a 30-foot
radius. Until the spell ends, the aura moves with you, centered
on you. You can use a bonus action to cause one creature in the
aura (including you) to regain 2d6 hit points.
</p>
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Bane</div>
</div>
<div class="spell-level">
<div class="content">1st-level Enchantment</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">30 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S, M</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description short-description">
<p>
<i>Material: a drop of blood.</i>
</p>
<p>
Up to three creatures of your choice that you can see within
range must make Charisma saving throws. Whenever a target that
fails this saving throw makes an attack roll or a saving throw
before the spell ends, the target must roll a d4 and subtract
the number rolled from the attack roll or saving throw.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 2nd level or higher,
you can target one additional creature for each slot level above
1st.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Banishment</div>
</div>
<div class="spell-level">
<div class="content">4th-level Abjuration</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">60 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S, M</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description short-description">
<p>
<i>Material: an item distasteful to the target.</i>
</p>
<p>
The target must succeed on a Charisma saving throw or be
banished to another plane of existence.
</p>
<p>
If the target is native to the plane of existence you're on,
they're banished to a harmless demiplane. While there, the
target is incapacitated. The target remains there until the
spell ends, at which point the target reappears in the space it
left.
</p>
<p>
If the target is native to a different plane of existence than
the one you're on, they're banished to its home plane. If the
spell ends before 1 minute has passed, the target reappears in
the space it left. Otherwise, the target doesn't return.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 5th level or higher,
you can target one additional creature for each slot level above
4th.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Bigby's Clenched Fist</div>
</div>
<div class="spell-level">
<div class="content">5th-level Evocation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">60 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description short-description">
<p>
You create a Large hand of translucent mist. It has AC 20 and HP
equal to your maximum HP. If it drops to 0 HP, the spell ends.
It has a STR of 26 (+8) and a DEX of 10 (+0).
</p>
<p>
When you cast the spell and as a bonus action on your turns, you
can move the hand up to 60 feet and then cause one effect with
it.
</p>
<p>
<strong>Clenched Fist.</strong> The hand strikes one creature or
object within 5 feet of it. Make a melee spell attack for the
hand using your game statistics. On a hit, the target takes 4d8
force damage.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 6th level or higher,
the damage from the clenched fist option increases by 2d8 for each
slot level above 5th.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Bigby's Forceful Hand</div>
</div>
<div class="spell-level">
<div class="content">5th-level Evocation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">60 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description long-description">
<p>
You create a Large hand of translucent mist. It has AC 20 and HP
equal to your maximum HP. If it drops to 0 HP, the spell ends.
It has a STR of 26 (+8) and a DEX of 10 (+0).
</p>
<p>
When you cast the spell and as a bonus action on your turns, you
can move the hand up to 60 feet and then cause one effect with
it.
</p>
<p>
<strong>Forceful Hand.</strong> The hand attempts to push a
creature within 5 feet of it in a direction you choose. Make a
check with the hand's Strength contested by the Strength
(Athletics) check of the target. If the target is Medium or
smaller, you have advantage on the check. If you succeed, the
hand pushes the target up to 5 feet plus a number of feet equal
to five times your spellcasting ability modifier. The hand moves
with the target to remain within 5 feet of it.
</p>
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Bigby's Grasping Hand</div>
</div>
<div class="spell-level">
<div class="content">5th-level Evocation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">60 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description short-description">
<p>
You create a Large hand of translucent mist. It has AC 20 and HP
equal to your maximum HP. If it drops to 0 HP, the spell ends.
It has a STR of 26 (+8) and a DEX of 10 (+0).
</p>
<p>
When you cast the spell and as a bonus action on your turns, you
can move the hand up to 60 feet and then cause one effect with
it.
</p>
<p>
<strong>Grasping Hand.</strong> The hand attempts to grapple a
Huge or smaller creature within 5 feet. If the target is Medium
or smaller, you have advantage on the check. While the hand is
grappling the target, you can use a bonus action to have the
hand crush it and the target takes bludgeoning damage equal to
2d6 + your spellcasting ability modifier.
</p>
</div>
<div class="higher-levels">
<div class="content">At Higher Levels</div>
</div>
<div class="empower-spell">
When you cast this spell using a spell slot of 6th level or higher,
the damage from the grasping hand increases by 2d6 for each slot
level above 5th.
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Bigby's Interposing Hand</div>
</div>
<div class="spell-level">
<div class="content">5th-level Evocation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">60 feet</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
<div class="concentration"><div>C</div></div>
</div>
<div class="description long-description">
<p>
You create a Large hand of translucent mist. It has AC 20 and HP
equal to your maximum HP. If it drops to 0 HP, the spell ends.
It has a STR of 26 (+8) and a DEX of 10 (+0).
</p>
<p>
When you cast the spell and as a bonus action on your turns, you
can move the hand up to 60 feet and then cause one effect with
it.
</p>
<p>
<strong>Interposing Hand.</strong> The hand interposes itself
between you and a creature you choose until you give the hand a
different command. The hand moves to stay between you and the
target, providing you with half cover against the target. The
target can't move through the hand's space if its Strength score
is less than or equal to the hand's Strength score. If its
Strength score is higher than the hand's Strength score, the
target can move toward you through the hand's space, but that
space is difficult terrain for the target.
</p>
</div>
</div>
</div>
<div class="card-wrapper">
<div class="card">
<div class="name">
<div class="content">Blink</div>
</div>
<div class="spell-level">
<div class="content">3rd-level Transmutation</div>
</div>
<div class="casting-time">
<div class="header">Casting Time</div>
<div class="content">1 action</div>
</div>
<div class="range">
<div class="header">Range</div>
<div class="content">Self</div>
</div>
<div class="components">
<div class="header">Components</div>
<div class="content">V, S</div>
</div>
<div class="duration">
<div class="header">Duration</div>
<div class="content">1 minute</div>
</div>
<div class="description long-description">
<p>
Roll a d20 at the end of each of your turns for the duration of
the spell. On a roll of 11 or higher, you vanish from your
current plane of existence and appear in the Ethereal Plane (the
spell fails and the casting is wasted if you were already on
that plane). At the start of your next turn, and when the spell
ends if you are on the Ethereal Plane, you return to an
unoccupied space of your choice that you can see within 10 feet
of the space you vanished from. If no unoccupied space is
available within that range, you appear in the nearest
unoccupied space (chosen at random if more than one space is
equally near). You can dismiss this spell as an action.
</p>
<p>
While on the Ethereal Plane, you can see and hear the plane you
originated from, which is cast in shades of gray, and you can't
see anything there more than 60 feet away. You can only affect
and be affected by other creatures on the Ethereal Plane.
Creatures that aren't there can't perceive you or interact with
you, unless they have the ability to do so.
</p>
</div>
</div>
</div>
<div class="card-wrapper">