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pgntags.c
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pgntags.c
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/*
* pgntags.c -- Functions to manage PGN tags
*
* Copyright 1995, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free
* Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
* ------------------------------------------------------------------------
*
* GNU XBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* GNU XBoard is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://www.gnu.org/licenses/. *
*
* ------------------------------------------------------------------------
*
* This file could well be a part of backend.c, but I prefer it this
* way.
*/
#include "config.h"
#include <stdio.h>
#include <errno.h>
#include <ctype.h>
#if STDC_HEADERS
# include <stdlib.h>
# include <string.h>
#else /* not STDC_HEADERS */
# if HAVE_STRING_H
# include <string.h>
# else /* not HAVE_STRING_H */
# include <strings.h>
# endif /* not HAVE_STRING_H */
#endif /* not STDC_HEADERS */
#include "common.h"
#include "frontend.h"
#include "backend.h"
#include "parser.h"
/* Parse PGN tags; returns 0 for success or error number
*/
int
ParsePGNTag (char *tag, GameInfo *gameInfo)
{
char *name, *value, *p, *oldTags;
int len;
int success;
name = tag;
while (!isalpha(*name) && !isdigit(*name)) {
name++;
}
p = name;
while (*p != ' ' && *p != '\t' && *p != '\n') {
p++;
}
*p = NULLCHAR;
value = strchr(p + 1, '"') + 1;
p = strrchr(value, '"');
*p = NULLCHAR;
if (StrCaseCmp(name, "Event") == 0) {
success = StrSavePtr(value, &gameInfo->event) != NULL;
} else if (StrCaseCmp(name, "Site") == 0) {
success = StrSavePtr(value, &gameInfo->site) != NULL;
} else if (StrCaseCmp(name, "Date") == 0) {
success = StrSavePtr(value, &gameInfo->date) != NULL;
} else if (StrCaseCmp(name, "Round") == 0) {
success = StrSavePtr(value, &gameInfo->round) != NULL;
} else if (StrCaseCmp(name, "White") == 0) {
success = StrSavePtr(value, &gameInfo->white) != NULL;
} else if (StrCaseCmp(name, "Black") == 0) {
success = StrSavePtr(value, &gameInfo->black) != NULL;
}
/* Fold together the various ways of denoting White/Black rating */
else if ((StrCaseCmp(name, "WhiteElo")==0) ||
(StrCaseCmp(name, "WhiteUSCF")==0) ) {
success = TRUE;
gameInfo->whiteRating = atoi( value );
} else if ((StrCaseCmp(name, "BlackElo")==0) ||
(StrCaseCmp(name, "BlackUSCF")==0)) {
success = TRUE;
gameInfo->blackRating = atoi( value );
}
else if (StrCaseCmp(name, "Result") == 0) {
if (strcmp(value, "1-0") == 0)
gameInfo->result = WhiteWins;
else if (strcmp(value, "0-1") == 0)
gameInfo->result = BlackWins;
else if (strcmp(value, "1/2-1/2") == 0)
gameInfo->result = GameIsDrawn;
else
gameInfo->result = GameUnfinished;
success = TRUE;
} else if (StrCaseCmp(name, "TimeControl") == 0) {
// int tc, mps, inc = -1;
// if(sscanf(value, "%d/%d", &mps, &tc) == 2 || )
success = StrSavePtr(value, &gameInfo->timeControl) != NULL;
} else if (StrCaseCmp(name, "FEN") == 0) {
success = StrSavePtr(value, &gameInfo->fen) != NULL;
} else if (StrCaseCmp(name, "SetUp") == 0) {
/* ignore on input; presence of FEN governs */
success = TRUE;
} else if (StrCaseCmp(name, "Variant") == 0) {
/* xboard-defined extension */
success = StrSavePtr(value, &gameInfo->variantName) != NULL;
if(*value && strcmp(value, engineVariant)) // keep current engine-defined variant if it matches
gameInfo->variant = StringToVariant(value);
} else if (StrCaseCmp(name, "VariantMen") == 0) {
success = LoadPieceDesc(value);
} else if (StrCaseCmp(name, PGN_OUT_OF_BOOK) == 0) {
/* [AS] Out of book annotation */
success = StrSavePtr(value, &gameInfo->outOfBook) != NULL;
} else {
if (gameInfo->extraTags == NULL) {
oldTags = "";
} else {
oldTags = gameInfo->extraTags;
}
/* Buffer size includes 7 bytes of space for [ ""]\n\0 */
len = strlen(oldTags) + strlen(value) + strlen(name) + 7;
if ((p = (char *) malloc(len)) != NULL) {
sprintf(p, "%s[%s \"%s\"]\n", oldTags, name, value);
if (gameInfo->extraTags != NULL) free(gameInfo->extraTags);
gameInfo->extraTags = p;
success = TRUE;
} else {
success = FALSE;
}
}
return(success ? 0 : ENOMEM);
}
/* Print game info */
void
PrintPGNTags (FILE *fp, GameInfo *gameInfo)
{
char *p;
fprintf(fp, "[Event \"%s\"]\n", gameInfo->event ? gameInfo->event : "?");
fprintf(fp, "[Site \"%s\"]\n", gameInfo->site ? gameInfo->site : "?");
fprintf(fp, "[Date \"%s\"]\n", gameInfo->date ? gameInfo->date : "?");
fprintf(fp, "[Round \"%s\"]\n", gameInfo->round ? gameInfo->round : "-");
fprintf(fp, "[White \"%s\"]\n", gameInfo->white ? gameInfo->white : "?");
fprintf(fp, "[Black \"%s\"]\n", gameInfo->black ? gameInfo->black : "?");
fprintf(fp, "[Result \"%s\"]\n", PGNResult(gameInfo->result));
if (gameInfo->whiteRating >= 0)
fprintf(fp, "[WhiteElo \"%d\"]\n", gameInfo->whiteRating);
if (gameInfo->blackRating >= 0)
fprintf(fp, "[BlackElo \"%d\"]\n", gameInfo->blackRating);
if (gameInfo->timeControl)
fprintf(fp, "[TimeControl \"%s\"]\n", gameInfo->timeControl);
if (gameInfo->variant != VariantNormal)
fprintf(fp, "[Variant \"%s\"]\n", VariantName(gameInfo->variant));
if (*(p = CollectPieceDescriptors()))
fprintf(fp, "[VariantMen \"%s\"]\n", p);
if (gameInfo->extraTags)
fputs(gameInfo->extraTags, fp);
}
/* Return a non-static buffer with a games info.
*/
char *
PGNTags (GameInfo *gameInfo)
{
size_t len;
char *buf;
char *p;
// First calculate the needed buffer size.
// Then we don't have to check the buffer size later.
len = 12 + 11 + 11 + 12 + 12 + 12 + 25 + 1; // The first 7 tags
if (gameInfo->event) len += strlen(gameInfo->event);
if (gameInfo->site) len += strlen(gameInfo->site);
if (gameInfo->date) len += strlen(gameInfo->date);
if (gameInfo->round) len += strlen(gameInfo->round);
if (gameInfo->white) len += strlen(gameInfo->white);
if (gameInfo->black) len += strlen(gameInfo->black);
if (gameInfo->whiteRating >= 0) len += 40;
if (gameInfo->blackRating >= 0) len += 40;
if (gameInfo->timeControl) len += strlen(gameInfo->timeControl) + 20;
if (gameInfo->variant != VariantNormal) len += 50;
if (gameInfo->extraTags) len += strlen(gameInfo->extraTags);
buf = malloc(len);
if (!buf)
return 0;
p = buf;
p += sprintf(p, "[Event \"%s\"]\n", gameInfo->event ? gameInfo->event : "?");
p += sprintf(p, "[Site \"%s\"]\n", gameInfo->site ? gameInfo->site : "?");
p += sprintf(p, "[Date \"%s\"]\n", gameInfo->date ? gameInfo->date : "?");
p += sprintf(p, "[Round \"%s\"]\n", gameInfo->round ? gameInfo->round : "-");
p += sprintf(p, "[White \"%s\"]\n", gameInfo->white ? gameInfo->white : "?");
p += sprintf(p, "[Black \"%s\"]\n", gameInfo->black ? gameInfo->black : "?");
p += sprintf(p, "[Result \"%s\"]\n", PGNResult(gameInfo->result));
if (gameInfo->whiteRating >= 0)
p += sprintf(p, "[WhiteElo \"%d\"]\n", gameInfo->whiteRating);
if (gameInfo->blackRating >= 0)
p += sprintf(p, "[BlackElo \"%d\"]\n", gameInfo->blackRating);
if (gameInfo->timeControl)
p += sprintf(p, "[TimeControl \"%s\"]\n", gameInfo->timeControl);
if (gameInfo->variant != VariantNormal)
p += sprintf(p, "[Variant \"%s\"]\n", VariantName(gameInfo->variant));
if (gameInfo->extraTags)
strcpy(p, gameInfo->extraTags);
return buf;
}
/* Returns pointer to a static string with a result.
*/
char *
PGNResult (ChessMove result)
{
switch (result) {
case GameUnfinished:
default:
return "*";
case WhiteWins:
return "1-0";
case BlackWins:
return "0-1";
case GameIsDrawn:
return "1/2-1/2";
}
}
/* Returns 0 for success, nonzero for error */
int
ReplaceTags (char *tags, GameInfo *gameInfo)
{
ChessMove moveType;
int err;
ClearGameInfo(gameInfo);
yynewstr(tags);
for (;;) {
yyboardindex = 0;
moveType = (ChessMove) Myylex();
if (moveType == (ChessMove) 0) {
break;
} else if (moveType == PGNTag) {
err = ParsePGNTag(yy_text, gameInfo);
if (err != 0) return err;
}
}
/* just one problem...if there is a result in the new tags,
* DisplayMove() won't ever show it because ClearGameInfo() set
* gameInfo->resultDetails to NULL. So we must plug something in if there
* is a result.
*/
if (gameInfo->result != GameUnfinished) {
if (gameInfo->resultDetails) free(gameInfo->resultDetails);
gameInfo->resultDetails = strdup("");
}
return 0;
}