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NSColor+Hex.m
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//
// NSColor+Hex.m
// Leveleditor
//
// Created by Michael Markowski on 30.11.09.
// Copyright (c) 2010 Artifacts - Fine Software Development
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "NSColor+Hex.h"
@implementation NSColor(NSColorHexadecimalValue)
/*
-(NSString *)hexadecimalValueOfAnNSColor
{
float redFloatValue, greenFloatValue, blueFloatValue, alphaFloatValue;
int redIntValue, greenIntValue, blueIntValue, alphaIntValue;
NSString *redHexValue, *greenHexValue, *blueHexValue, *alphaHexValue;
//Convert the NSColor to the RGB color space before we can access its components
NSColor *convertedColor=[self colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
if(convertedColor)
{
// Get the red, green, and blue components of the color
[convertedColor getRed:&redFloatValue green:&greenFloatValue blue:&blueFloatValue alpha:&alphaFloatValue];
// Convert the components to numbers (unsigned decimal integer) between 0 and 255
redIntValue=redFloatValue*255.99999f;
greenIntValue=greenFloatValue*255.99999f;
blueIntValue=blueFloatValue*255.99999f;
// Convert the numbers to hex strings
redHexValue=[NSString stringWithFormat:@"%02x", redIntValue];
greenHexValue=[NSString stringWithFormat:@"%02x", greenIntValue];
blueHexValue=[NSString stringWithFormat:@"%02x", blueIntValue];
// Concatenate the red, green, and blue components' hex strings together with a "#"
return [NSString stringWithFormat:@"#%@%@%@", redHexValue, greenHexValue, blueHexValue];
}
return nil;
}
*/
+ (NSColor*)colorFromNumber:(NSNumber*)number {
NSUInteger hex = [number unsignedIntegerValue];
return HEXCOLOR(hex);
}
- (NSNumber*)asNumber {
CGFloat redFloatValue, greenFloatValue, blueFloatValue, alphaFloatValue;
NSUInteger redIntValue, greenIntValue, blueIntValue, alphaIntValue;
//Convert the NSColor to the RGB color space before we can access its components
NSColor *convertedColor=[self colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
if(convertedColor)
{
// Get the red, green, and blue components of the color
[convertedColor getRed:&redFloatValue green:&greenFloatValue blue:&blueFloatValue alpha:&alphaFloatValue];
redIntValue=redFloatValue*255.99999f;
greenIntValue=greenFloatValue*255.99999f;
blueIntValue=blueFloatValue*255.99999f;
alphaIntValue=alphaFloatValue*255.99999f;
NSUInteger result = ((redIntValue<<24)&0xffffffff) + ((greenIntValue<<16)&0xffffffff) + ((blueIntValue<<8)&0xffffffff) + (alphaIntValue&0xffffffff);
// NSColor *testColor = HEXCOLOR(result);
// NSLog(@"before: %@, after: %@, hex: %08x", [convertedColor description], [testColor description], result);
return [NSNumber numberWithUnsignedInteger:result];
}
return nil;
}
@end