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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.7)
project(MyFirstVsgApplication
VERSION 0.0.0
DESCRIPTION "Template of how to create a program using VulkanSceneGraph and CMake"
LANGUAGES CXX
)
# build all examples into the bin directory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Change the default build type to Release
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel." FORCE)
endif(NOT CMAKE_BUILD_TYPE)
# find the vsg
if (VULKAN_SDK)
set(ENV{VULKAN_SDK} ${VULKAN_SDK})
endif()
find_package(vsg 1.0.0 REQUIRED)
# find the optional vsgXchange that can be used for reading and range of image and 3d model formats and shader compilation
find_package(vsgXchange 1.0.0 QUIET)
# set the use of C++17 globally as all examples require it
set(CMAKE_CXX_STANDARD 17)
# add clobber build target to clear all the non git registered files/directories
add_custom_target(clobber
COMMAND git clean -d -f -x
)
set(SOURCES
src/main.cpp
)
add_executable(myfirstvsgapplication ${SOURCES})
target_link_libraries(myfirstvsgapplication vsg::vsg)
if (vsgXchange_FOUND)
target_compile_definitions(myfirstvsgapplication PRIVATE vsgXchange_FOUND)
target_link_libraries(myfirstvsgapplication vsgXchange::vsgXchange)
endif()
install(TARGETS myfirstvsgapplication
RUNTIME DESTINATION bin
)