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openmaxiltextureloader.h
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openmaxiltextureloader.h
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/*
* Project: PiOmxTextures
* Author: Luca Carlon
* Date: 12.03.2012
*
* Copyright (c) 2012 Luca Carlon. All rights reserved.
*
* This file is part of PiOmxTextures.
*
* PiOmxTextures is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PiOmxTextures is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PiOmxTextures. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENMAXILTEXTURELOADER_H
#define OPENMAXILTEXTURELOADER_H
/*------------------------------------------------------------------------------
| includes
+-----------------------------------------------------------------------------*/
#include <QtCore/QObject>
#include <QtCore/QWaitCondition>
#include <QtCore/QMutex>
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <IL/OMX_Core.h>
#include <IL/OMX_Image.h>
#include <IL/OMX_Component.h>
#include "OMXComponent.h"
#include "OMX_Core.h"
/*------------------------------------------------------------------------------
| OpenMAXILTextureLoader class
+-----------------------------------------------------------------------------*/
class OpenMAXILTextureLoader
{
public:
static OpenMAXILTextureLoader* intance();
static void freeInstance();
bool loadTextureFromImage(
QString fileAbsPath,
EGLDisplay eglDisplay,
EGLContext eglContext,
GLuint& texture
);
bool loadTextureFromVideo(
QString fileAbsPath,
EGLDisplay eglDisplay,
EGLContext eglContext,
GLuint& texture
);
private:
explicit OpenMAXILTextureLoader();
static OpenMAXILTextureLoader* mInstance;
void doLoadTextureFromVideo(
QString fileAbsPath,
EGLDisplay eglDisplay,
EGLContext eglContext,
GLuint& texture
);
void onDecoderOutputChangedVideo(EGLDisplay eglDisplay, EGLContext eglContext, GLuint &texture);
void doLoadTextureFromImage(
QString fileAbsPath,
EGLDisplay eglDisplay,
EGLContext eglContext,
GLuint& texture
);
void onDecoderOutputChangedImage(EGLDisplay eglDisplay, EGLContext eglContext, GLuint& texture);
EGLImageKHR getEGLImage(
OMX_U32 width,
OMX_U32 height,
EGLDisplay eglDisplay,
EGLContext eglContext,
GLuint& texture
);
OMX_Core* core;
// Image decoder.
OMXComponentShared compImageDecoder;
int m_iInPortDecode, m_iOutPortDecode;
// EGL renderer.
OMXComponentShared compEGLRender;
int m_iInPortRender, m_iOutPortRender;
OMX_BUFFERHEADERTYPE* eglBuffer;
EGLImageKHR eglImage;
};
#endif // OPENMAXILTEXTURELOADER_H