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omx_textureprovider.h
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omx_textureprovider.h
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/*
* Project: PiOmxTextures
* Author: Luca Carlon
* Date: 12.19.2012
*
* Copyright (c) 2012 Luca Carlon. All rights reserved.
*
* This file is part of PiOmxTextures.
*
* PiOmxTextures is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PiOmxTextures is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PiOmxTextures. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OMX_TEXTUREPROVIDERQQUICKITEM_H
#define OMX_TEXTUREPROVIDERQQUICKITEM_H
/*------------------------------------------------------------------------------
| includes
+-----------------------------------------------------------------------------*/
#include <QObject>
#include <QSize>
#include <GLES2/gl2.h>
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <assert.h>
#include <memory>
#include "lc_logging.h"
#include "omx_globals.h"
/*------------------------------------------------------------------------------
| definitions
+-----------------------------------------------------------------------------*/
class QQuickItem;
/*------------------------------------------------------------------------------
| OMX_TextureData class
+-----------------------------------------------------------------------------*/
class OMX_TextureData
{
public:
OMX_TextureData();
OMX_TextureData(const OMX_TextureData& textureData);
~OMX_TextureData();
void freeData();
GLuint m_textureId;
GLubyte* m_textureData;
EGLImageKHR m_eglImage;
QSize m_textureSize;
};
/*------------------------------------------------------------------------------
| OMX_TextureProvider class
+-----------------------------------------------------------------------------*/
/**
* @brief The OMX_TextureProviderQQuickItem class can be instantiate by
* a QQuickItem and passed to a OMX element. It MUST be instantiated in
* the renderer thread.
*/
class OMX_TextureProvider
{
public:
virtual ~OMX_TextureProvider() {}
virtual OMX_TextureData* instantiateTexture(QSize size) = 0;
virtual void freeTexture(OMX_TextureData* textureData) = 0;
};
typedef std::shared_ptr<OMX_TextureProvider> OMX_TextureProviderSh;
/*------------------------------------------------------------------------------
| OMX_TextureProviderQQuickItem class
+-----------------------------------------------------------------------------*/
class OMX_TextureProviderQQuickItem : public OMX_TextureProvider
{
public:
OMX_TextureProviderQQuickItem() : OMX_TextureProvider() {
// Do nothing.
}
virtual ~OMX_TextureProviderQQuickItem() {}
OMX_TextureData* instantiateTexture(QSize size);
void freeTexture(OMX_TextureData* textureData);
};
#endif // OMX_TEXTUREPROVIDERQQUICKITEM_H