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Update README.md
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InvalidArgument3 authored Mar 4, 2024
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Expand Up @@ -18,14 +18,17 @@ Thanks to Nerd, the creator of Vanilla+ for letting us use his code as a base fo

[https://steamcommunity.com/workshop/filedetails/?id=2915780227](https://steamcommunity.com/workshop/filedetails/?id=2915780227)

### Features

- Flexible ammo, missile, turret, and weapon system setup.
- WeaponCore model compatability.
- Allows defining various properties such as targeting range, auto-shoot capability, reload time, etc.
- Support for different types of projectiles including beams, missiles, and standard projectiles
- Networking options for multiplayer compatibility.
- Configurable damage parameters such as damage to different block types and area damage.
- Visual and audio effects customization.
- PID Guidance options for missiles including aim prediction and target tracking.
- Integration with Space Engineers C# ModAPI (script-on-a-bullet).
### Current Features:
- Conveyor Sorter-based weapons
- Scalable configs for modders & server owners
- Live updating of rounds within runtime
- WeaponCore model compatability
- Script-on-a-bullet system
- Programmable Block API
- Arbitrary Resource Counters (Heat, Durability, Fingerless Gloves)
- PID Missile Guidance


### Future features
- Modular Block Framework
- DefenseShields compatability

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