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对话是流式的,左右边沿因为对话宽度问题会造成有限的视区被占据,调整对话宽度操作区又会被遮挡
悬浮操作区应该在对话下边沿或者上边沿不占据普通流空间,如果造成高度计算问题,则可放置到对话卡片内,通过padding来提前占据高度
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🥰 需求描述
对话是流式的,左右边沿因为对话宽度问题会造成有限的视区被占据,调整对话宽度操作区又会被遮挡
🧐 解决方案
悬浮操作区应该在对话下边沿或者上边沿不占据普通流空间,如果造成高度计算问题,则可放置到对话卡片内,通过padding来提前占据高度
🚑 其他信息
The text was updated successfully, but these errors were encountered: