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C.cpp
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#include <bits/stdc++.h>
using namespace std;
//----------------------------------- DEBUG -----------------------------------
#define sim template < class c
#define ris return * this
#define dor > debug & operator <<
#define eni(x) sim > typename \
enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) {
sim > struct rge { c b, e; };
sim > rge<c> range(c i, c j) { return rge<c>{i, j}; }
sim > auto dud(c* x) -> decltype(cerr << *x, 0);
sim > char dud(...);
struct debug {
#ifdef LOCAL
~debug() { cerr << endl; }
eni(!=) cerr << boolalpha << i; ris; }
eni(==) ris << range(begin(i), end(i)); }
sim, class b dor(pair < b, c > d) {
ris << "(" << d.first << ", " << d.second << ")";
}
sim dor(rge<c> d) {
*this << "[";
for (auto it = d.b; it != d.e; ++it)
*this << ", " + 2 * (it == d.b) << *it;
ris << "]";
}
#else
sim dor(const c&) { ris; }
#endif
};
#define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] "
// debug & operator << (debug & dd, P p) { dd << "(" << p.x << ", " << p.y << ")"; return dd; }
//----------------------------------- END DEBUG --------------------------------
int main() {
ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
int n;
cin >> n;
vector<int> a(n), b(n);
for(auto &u: a) cin >> u;
for(auto &u: b) cin >> u;
vector<int> pos(n + 1);
for(int i=0;i<n;i++) {
pos[a[i]] = i;
}
map<int, int> left;
for(int i=0;i<n;i++) {
int initial = pos[b[i]];
if(initial > i) {
left[n-(initial - i)]++;
}
else {
left[i - initial]++;
}
}
map<int,int> right;
for(int i=0;i<n;i++) {
int initial = pos[b[i]];
if(initial > i) {
right[initial - i]++;
}
else {
right[n + initial - i]++;
}
}
int ans = -1;
for(auto u: left) {
ans = max(ans, u.second);
}
for(auto u: right) {
ans = max(ans, u.second);
}
cout << ans << '\n';
}