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Lighting #4

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dungdm93 opened this issue May 9, 2014 · 1 comment
Open

Lighting #4

dungdm93 opened this issue May 9, 2014 · 1 comment

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@dungdm93
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dungdm93 commented May 9, 2014

Using GLSL to create basic lighting effect:

  • Ambient
  • Diffuse (Lambertian illumination model)
  • Specular (Phong illumination model)
  • Attenuation
  • Combine with Texture.
@dungdm93 dungdm93 self-assigned this May 9, 2014
@dungdm93
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  • Done:
    • Ambient
    • Diffuse (Lambertian illumination model)
    • Specular (Phong illumination model)
    • Combine with Texture.
  • Bug:
    • Attenuation //Can't send data from C++ to GLSL

@dungdm93 dungdm93 removed their assignment Mar 24, 2015
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