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ddb.h
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/*
* wish list:
* snarf and text select
*/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <cursor.h>
#include <event.h>
#include <ctype.h>
#include <bio.h>
#include <regexp.h>
#include "gen.h"
enum
{
NLINE = 9, /* number of print lines in header box */
INSET = 5, /* pixel width of 'tween' space */
BAR = 12, /* pixel width of scroll bar */
CHT = 18, /* pixel height of char */
CHW = 9, /* pixel width of char */
SIZEV = 8, /* button 1,3 max width, vert */
SIZEH = 8, /* button 1,3 max width, horiz */
STRSIZE = 200, /* size of string manipulation buf */
CMDSIZE = 200, /* size of command buf */
NODESIZE = 100, /* size of node freelist */
End = -1000,
Fileoffset = 2,
Byorder = 0,
Byfile,
Bywhite,
Byblack,
Byevent,
Byopening,
Bydate,
Blast,
Byresult,
Nnull = 0,
Nrex,
Nmark,
Nand,
Nor,
Nsub,
Nnot,
Ngame,
Nposit,
Nall,
};
#define FROM(x) (((x)>>6)&077)
#define TO(x) (((x)>>0)&077)
typedef struct Game Game;
typedef struct String String;
typedef struct Str Str;
typedef struct Node Node;
typedef struct Xor Xor;
typedef Rectangle Box;
struct String
{
int beg;
int end;
};
struct Game
{
char* file;
char* white;
char* black;
char* event;
char* result;
char* opening;
char* date;
short* moves;
short nmoves;
short position;
};
struct Str
{
ushort* gp;
ulong mark;
short position;
char whiteoffset;
char blackoffset;
char eventoffset;
char resultoffset;
char openingoffset;
char dateoffset;
};
struct Node
{
int op;
union
{
struct
{
/* op = Nrex */
Reprog* rex;
long field;
};
struct
{
/* op = Nmark */
int mark;
};
struct
{
/* op = N<op> */
Node* left;
Node* right;
};
struct
{
/* op = Ngame */
ushort* gp;
};
struct
{
/* op = Nposit */
Xor* xor;
};
};
};
struct Xor
{
long cursize;
long maxsize;
long mask;
ulong words[10];
};
struct
{
Box screen;
Box board;
Box vbar;
Box hbar;
Box header;
int side;
} d;
Image* bitpiece[20];
char chars[STRSIZE];
char cmd[CMDSIZE];
int cmdi;
long gsizelist[30];
Game curgame;
Event ev;
long gameno;
ushort* games;
long gsize;
long tgsize;
int hdrsize;
char lastbd[64];
char mklist[8];
Menu men3;
extern char* men3l[];
long ngames;
Node nodes[NODESIZE];
int nodi;
int numcmp(char*, char*);
int ogameno;
extern short* piece[];
int pipefid[2];
int printcol;
int sortby;
Str* str;
ushort* lastgame;
long tgames;
Cursor thinking;
char word[CMDSIZE];
ulong xora[16*64];
ulong xorb[16*64];
ulong initpxora;
ulong initpxorb;
ulong btmxora;
ulong btmxorb;
char xbd[64];
char xpc[32];
ulong xposxor; /* side effect of calling posxor[wb] */
ushort g0[1000];
int yystring; /* looking for a string delim */
int yyterminal; /* flag between ';' and $eof */
int yysyntax; /* syntax has happened */
int cinitf1; /* chessinit arg 1 */
int cinitf2; /* chessinit arg 2 */
void buildgames(void);
int button(int);
long countgames(void);
void decode(Game*, Str*);
void dodupl(void);
void doutline(Box);
void dowrite(int, char*);
Image* drawpiece(short*, int);
void forcegame(long);
void freenodes(void);
void funh(long);
void funhd(long);
void funhu(long);
void funv(long);
void funvd(long);
void funvu(long);
ulong genmark(int);
void getposn(int);
long getshort(void);
Node* new(int);
int openfile(char*);
ulong posxorb(void);
ulong posxorw(void);
void prline(int);
void readit(char*);
long scroll(Box*, int, long, void (*)(long), int);
void search(Node*, long, long, long, int);
void setgame(long);
void setmark(int);
void setposn(int);
void setscroll(int);
void sortit(int);
void xorinit(void);
Xor* xorset(int);
void yyerror(char*, ...);
int yylex(void);
int yyparse(void);
void moveselect(int);
long rellast(void);