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Texts at the bottom scrolls and becomes dashed. Rarely seen in .nes games with life/status bars, which I can only find in Shalamander.
I added a line at line 201 in PPU.cpp as follows: m_dataAddress &= ~0x001F; // coarse X = 0
and it stops to scroll but still in dashed mode.
The text was updated successfully, but these errors were encountered:
Texts at the bottom scrolls and becomes dashed. Rarely seen in .nes games with life/status bars, which I can only find in Shalamander.
I added a line at line 201 in PPU.cpp as follows:
m_dataAddress &= ~0x001F; // coarse X = 0
and it stops to scroll but still in dashed mode.
The text was updated successfully, but these errors were encountered: