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flutter_meedu_videoplayer

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Cross-Platform Video Player

We have implemented a cross-platform video player, which provides a seamless video playback experience.

👋 👉 Complete documentation here

meedu_player meedu_player
meedu_player
Feature iOS Android Windows Linux macOS Web
Videos from Network ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Videos from Assets ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Videos from Local Files ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Looping ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
AutoPlay ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Swipe to Control Volume ✔️ ✔️ Keyboard Arrows Keyboard Arrows Keyboard Arrows Keyboard Arrows
Swipe to Seek ✔️ ✔️ Keyboard Arrows Keyboard Arrows Keyboard Arrows Keyboard Arrows
FullScreen ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Launch Player in FullScreen ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Playback Speed ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Fast Forward/Rewind ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
SRT Subtitles ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Customization Partially Partially Partially Partially Partially Partially
Picture in Picture (PIP) Not Implemented (Help Wanted) ✔️ ✔️ Implemented (Not tested) Implemented (Crashes, waiting for window_manager release, fixed in GitHub) Not Implemented

Video Player Controls

Mobile Controls

  • Swipe horizontally to seek forward or backward in the video. (seekSwipes)
  • Swipe vertically on the right side of the screen to control the video volume. (volumeSwipes)
  • Swipe vertically on the left side of the screen to control the video brightness. (brightnessSwipes)
  • Double-tap on the sides of the screen to seek forward or backward in the video. (doubleTapToSeek)
  • Long press on the screen to speed up the video, and the video slows down when the long press is released. (onLongPressSpeedUp)

Desktop Controls

  • One-click with the mouse to toggle play and pause. (desktopTapToPlayAndPause)
  • Double-click with the mouse to toggle full-screen mode. (desktopDoubleTapToFullScreen)
  • Use the keyboard up and down arrows to increase or decrease the video volume. (volumeArrows)
  • Use the keyboard right and left arrows to seek forward or backward in the video. (seekArrows)
  • Press the Escape key to close full-screen mode. (escapeKeyCloseFullScreen)
  • Press the NumPad Decimal key (.) to toggle the video fit. (numPadDecimalKeyToggleFit)
  • Press the Enter key to open full-screen mode. (enterKeyOpensFullScreen)
  • Press the Space key to toggle between playing and pausing the video. (spaceKeyTogglePlay)

Initialize

void main() {
  initMeeduPlayer();
  runApp(MyApp());
}

Setup

Windows

Everything ready.

Linux

System shared libraries from distribution specific user-installed packages are used by-default. You can install these as follows.

Ubuntu / Debian

sudo apt install libmpv-dev mpv

Packaging

There are other ways to bundle these within your app package e.g. within Snap or Flatpak. Few examples:

Note: macos is not tested (if you have any problems open an issue)

macOS

Everything ready.

The minimum supported macOS version is 11.0,set MACOSX_DEPLOYMENT_TARGET = 11.0 macos\Runner.xcodeproj\project.pbxproj

Also, during the build phase, the following warnings are not critical and cannot be silenced:

#import "Headers/media_kit_video-Swift.h"
        ^
/path/to/media_kit/media_kit_test/build/macos/Build/Products/Debug/media_kit_video/media_kit_video.framework/Headers/media_kit_video-Swift.h:270:31: warning: 'objc_ownership' only applies to Objective-C object or block pointer types; type here is 'CVPixelBufferRef' (aka 'struct __CVBuffer *')
- (CVPixelBufferRef _Nullable __unsafe_unretained)copyPixelBuffer SWIFT_WARN_UNUSED_RESULT;
# 1 "<command line>" 1
 ^
<command line>:20:9: warning: 'POD_CONFIGURATION_DEBUG' macro redefined
#define POD_CONFIGURATION_DEBUG 1 DEBUG=1 
        ^
#define POD_CONFIGURATION_DEBUG 1
        ^

iOS (replace original video_player with media_kit one)

  1. The minimum supported iOS version is 13.0, so the target needs to be set IPHONEOS_DEPLOYMENT_TARGET to 13.0 in ios\Runner.xcodeproj\project.pbxproj
  2. Just add this package in case you set iosUseMediaKit to true in initMeeduPlayer
dependencies:
  ...
  media_kit_libs_ios_video: ^1.0.4         # iOS package for video (& audio) native libraries.

Also, software rendering is forced in the iOS simulator, due to an incompatibility with OpenGL ES.

Android (replace original video_player with media_kit one)

  1. Just add this package in case you set androidUseMediaKit to true in initMeeduPlayer
dependencies:
  ...
  media_kit_libs_android_video: ^1.0.3           # Android package for video native libraries.

hls on web

Add to pubspec.yaml

  video_player_web_hls: ^1.0.0+3

Add

    <script src="https://cdn.jsdelivr.net/npm/hls.js@latest"  type="application/javascript"></script>

in index.html above

    <script src="main.dart.js" type="application/javascript"></script>

or above

    <script src="flutter.js" defer></script>

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