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What new feature or enhancement would you like to request?
A new event available to plugins. Fires when a value is updated in the plugin's
pre-run menu. `values` is a table of the values, much like the args variable
for main() functions. updateMenuItemIndex tells the plugin which item was
updated to fire the callback. After the callback is fired, a single render
passed is performed on the level to display any changes made by the plugin.
Wall triangulation should be deferred where possible until the results are
committed (i.e. the plugin is "run").
This would allow "previews" or "live updating" the results of a plugin.
Ideally, the state of the level would be saved, and reverted if the menu is
exited via the Escape key.
Original issue reported on code.google.com by [email protected] on 20 Jan 2015 at 7:31
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 20 Jan 2015 at 7:31The text was updated successfully, but these errors were encountered: