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node.c
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node.c
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#include <stdbool.h>
#include "subtree.h"
#include "tree.h"
#include "language.h"
typedef struct {
Subtree parent;
const TSTree *tree;
Length position;
uint32_t child_index;
uint32_t structural_child_index;
const TSSymbol *alias_sequence;
} NodeChildIterator;
static inline bool ts_node__is_relevant(TSNode self, bool include_anonymous);
// TSNode - constructors
TSNode ts_node_new(
const TSTree *tree,
const Subtree *subtree,
Length position,
TSSymbol alias
) {
return (TSNode) {
{position.bytes, position.extent.row, position.extent.column, alias},
subtree,
tree,
};
}
static inline TSNode ts_node__null(void) {
return ts_node_new(NULL, NULL, length_zero(), 0);
}
// TSNode - accessors
uint32_t ts_node_start_byte(TSNode self) {
return self.context[0];
}
TSPoint ts_node_start_point(TSNode self) {
return (TSPoint) {self.context[1], self.context[2]};
}
static inline uint32_t ts_node__alias(const TSNode *self) {
return self->context[3];
}
static inline Subtree ts_node__subtree(TSNode self) {
return *(const Subtree *)self.id;
}
// NodeChildIterator
static inline NodeChildIterator ts_node_iterate_children(const TSNode *node) {
Subtree subtree = ts_node__subtree(*node);
if (ts_subtree_child_count(subtree) == 0) {
return (NodeChildIterator) {NULL_SUBTREE, node->tree, length_zero(), 0, 0, NULL};
}
const TSSymbol *alias_sequence = ts_language_alias_sequence(
node->tree->language,
subtree.ptr->production_id
);
return (NodeChildIterator) {
.tree = node->tree,
.parent = subtree,
.position = {ts_node_start_byte(*node), ts_node_start_point(*node)},
.child_index = 0,
.structural_child_index = 0,
.alias_sequence = alias_sequence,
};
}
static inline bool ts_node_child_iterator_done(NodeChildIterator *self) {
return self->child_index == self->parent.ptr->child_count;
}
static inline bool ts_node_child_iterator_next(
NodeChildIterator *self,
TSNode *result
) {
if (!self->parent.ptr || ts_node_child_iterator_done(self)) return false;
const Subtree *child = &ts_subtree_children(self->parent)[self->child_index];
TSSymbol alias_symbol = 0;
if (!ts_subtree_extra(*child)) {
if (self->alias_sequence) {
alias_symbol = self->alias_sequence[self->structural_child_index];
}
self->structural_child_index++;
}
if (self->child_index > 0) {
self->position = length_add(self->position, ts_subtree_padding(*child));
}
*result = ts_node_new(
self->tree,
child,
self->position,
alias_symbol
);
self->position = length_add(self->position, ts_subtree_size(*child));
self->child_index++;
return true;
}
// TSNode - private
static inline bool ts_node__is_relevant(TSNode self, bool include_anonymous) {
Subtree tree = ts_node__subtree(self);
if (include_anonymous) {
return ts_subtree_visible(tree) || ts_node__alias(&self);
} else {
TSSymbol alias = ts_node__alias(&self);
if (alias) {
return ts_language_symbol_metadata(self.tree->language, alias).named;
} else {
return ts_subtree_visible(tree) && ts_subtree_named(tree);
}
}
}
static inline uint32_t ts_node__relevant_child_count(
TSNode self,
bool include_anonymous
) {
Subtree tree = ts_node__subtree(self);
if (ts_subtree_child_count(tree) > 0) {
if (include_anonymous) {
return tree.ptr->visible_child_count;
} else {
return tree.ptr->named_child_count;
}
} else {
return 0;
}
}
static inline TSNode ts_node__child(
TSNode self,
uint32_t child_index,
bool include_anonymous
) {
TSNode result = self;
bool did_descend = true;
while (did_descend) {
did_descend = false;
TSNode child;
uint32_t index = 0;
NodeChildIterator iterator = ts_node_iterate_children(&result);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (ts_node__is_relevant(child, include_anonymous)) {
if (index == child_index) {
return child;
}
index++;
} else {
uint32_t grandchild_index = child_index - index;
uint32_t grandchild_count = ts_node__relevant_child_count(child, include_anonymous);
if (grandchild_index < grandchild_count) {
did_descend = true;
result = child;
child_index = grandchild_index;
break;
}
index += grandchild_count;
}
}
}
return ts_node__null();
}
static bool ts_subtree_has_trailing_empty_descendant(
Subtree self,
Subtree other
) {
for (unsigned i = ts_subtree_child_count(self) - 1; i + 1 > 0; i--) {
Subtree child = ts_subtree_children(self)[i];
if (ts_subtree_total_bytes(child) > 0) break;
if (child.ptr == other.ptr || ts_subtree_has_trailing_empty_descendant(child, other)) {
return true;
}
}
return false;
}
static inline TSNode ts_node__prev_sibling(TSNode self, bool include_anonymous) {
Subtree self_subtree = ts_node__subtree(self);
bool self_is_empty = ts_subtree_total_bytes(self_subtree) == 0;
uint32_t target_end_byte = ts_node_end_byte(self);
TSNode node = ts_node_parent(self);
TSNode earlier_node = ts_node__null();
bool earlier_node_is_relevant = false;
while (!ts_node_is_null(node)) {
TSNode earlier_child = ts_node__null();
bool earlier_child_is_relevant = false;
bool found_child_containing_target = false;
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&node);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (child.id == self.id) break;
if (iterator.position.bytes > target_end_byte) {
found_child_containing_target = true;
break;
}
if (iterator.position.bytes == target_end_byte &&
(!self_is_empty ||
ts_subtree_has_trailing_empty_descendant(ts_node__subtree(child), self_subtree))) {
found_child_containing_target = true;
break;
}
if (ts_node__is_relevant(child, include_anonymous)) {
earlier_child = child;
earlier_child_is_relevant = true;
} else if (ts_node__relevant_child_count(child, include_anonymous) > 0) {
earlier_child = child;
earlier_child_is_relevant = false;
}
}
if (found_child_containing_target) {
if (!ts_node_is_null(earlier_child)) {
earlier_node = earlier_child;
earlier_node_is_relevant = earlier_child_is_relevant;
}
node = child;
} else if (earlier_child_is_relevant) {
return earlier_child;
} else if (!ts_node_is_null(earlier_child)) {
node = earlier_child;
} else if (earlier_node_is_relevant) {
return earlier_node;
} else {
node = earlier_node;
earlier_node = ts_node__null();
earlier_node_is_relevant = false;
}
}
return ts_node__null();
}
static inline TSNode ts_node__next_sibling(TSNode self, bool include_anonymous) {
uint32_t target_end_byte = ts_node_end_byte(self);
TSNode node = ts_node_parent(self);
TSNode later_node = ts_node__null();
bool later_node_is_relevant = false;
while (!ts_node_is_null(node)) {
TSNode later_child = ts_node__null();
bool later_child_is_relevant = false;
TSNode child_containing_target = ts_node__null();
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&node);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (iterator.position.bytes < target_end_byte) continue;
if (ts_node_start_byte(child) <= ts_node_start_byte(self)) {
if (ts_node__subtree(child).ptr != ts_node__subtree(self).ptr) {
child_containing_target = child;
}
} else if (ts_node__is_relevant(child, include_anonymous)) {
later_child = child;
later_child_is_relevant = true;
break;
} else if (ts_node__relevant_child_count(child, include_anonymous) > 0) {
later_child = child;
later_child_is_relevant = false;
break;
}
}
if (!ts_node_is_null(child_containing_target)) {
if (!ts_node_is_null(later_child)) {
later_node = later_child;
later_node_is_relevant = later_child_is_relevant;
}
node = child_containing_target;
} else if (later_child_is_relevant) {
return later_child;
} else if (!ts_node_is_null(later_child)) {
node = later_child;
} else if (later_node_is_relevant) {
return later_node;
} else {
node = later_node;
}
}
return ts_node__null();
}
static inline TSNode ts_node__first_child_for_byte(
TSNode self,
uint32_t goal,
bool include_anonymous
) {
TSNode node = self;
bool did_descend = true;
NodeChildIterator last_iterator;
bool has_last_iterator = false;
while (did_descend) {
did_descend = false;
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&node);
loop:
while (ts_node_child_iterator_next(&iterator, &child)) {
if (ts_node_end_byte(child) > goal) {
if (ts_node__is_relevant(child, include_anonymous)) {
return child;
} else if (ts_node_child_count(child) > 0) {
if (iterator.child_index < ts_subtree_child_count(ts_node__subtree(child))) {
last_iterator = iterator;
has_last_iterator = true;
}
did_descend = true;
node = child;
break;
}
}
}
if (!did_descend && has_last_iterator) {
iterator = last_iterator;
has_last_iterator = false;
goto loop;
}
}
return ts_node__null();
}
static inline TSNode ts_node__descendant_for_byte_range(
TSNode self,
uint32_t range_start,
uint32_t range_end,
bool include_anonymous
) {
TSNode node = self;
TSNode last_visible_node = self;
bool did_descend = true;
while (did_descend) {
did_descend = false;
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&node);
while (ts_node_child_iterator_next(&iterator, &child)) {
uint32_t node_end = iterator.position.bytes;
// The end of this node must extend far enough forward to touch
// the end of the range
if (node_end < range_end) continue;
// ...and exceed the start of the range, unless the node itself is
// empty, in which case it must at least be equal to the start of the range.
bool is_empty = ts_node_start_byte(child) == node_end;
if (is_empty ? node_end < range_start : node_end <= range_start) continue;
// The start of this node must extend far enough backward to
// touch the start of the range.
if (range_start < ts_node_start_byte(child)) break;
node = child;
if (ts_node__is_relevant(node, include_anonymous)) {
last_visible_node = node;
}
did_descend = true;
break;
}
}
return last_visible_node;
}
static inline TSNode ts_node__descendant_for_point_range(
TSNode self,
TSPoint range_start,
TSPoint range_end,
bool include_anonymous
) {
TSNode node = self;
TSNode last_visible_node = self;
bool did_descend = true;
while (did_descend) {
did_descend = false;
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&node);
while (ts_node_child_iterator_next(&iterator, &child)) {
TSPoint node_end = iterator.position.extent;
// The end of this node must extend far enough forward to touch
// the end of the range
if (point_lt(node_end, range_end)) continue;
// ...and exceed the start of the range, unless the node itself is
// empty, in which case it must at least be equal to the start of the range.
bool is_empty = point_eq(ts_node_start_point(child), node_end);
if (is_empty ? point_lt(node_end, range_start) : point_lte(node_end, range_start)) {
continue;
}
// The start of this node must extend far enough backward to
// touch the start of the range.
if (point_lt(range_start, ts_node_start_point(child))) break;
node = child;
if (ts_node__is_relevant(node, include_anonymous)) {
last_visible_node = node;
}
did_descend = true;
break;
}
}
return last_visible_node;
}
// TSNode - public
uint32_t ts_node_end_byte(TSNode self) {
return ts_node_start_byte(self) + ts_subtree_size(ts_node__subtree(self)).bytes;
}
TSPoint ts_node_end_point(TSNode self) {
return point_add(ts_node_start_point(self), ts_subtree_size(ts_node__subtree(self)).extent);
}
TSSymbol ts_node_symbol(TSNode self) {
TSSymbol symbol = ts_node__alias(&self);
if (!symbol) symbol = ts_subtree_symbol(ts_node__subtree(self));
return ts_language_public_symbol(self.tree->language, symbol);
}
const char *ts_node_type(TSNode self) {
TSSymbol symbol = ts_node__alias(&self);
if (!symbol) symbol = ts_subtree_symbol(ts_node__subtree(self));
return ts_language_symbol_name(self.tree->language, symbol);
}
const TSLanguage *ts_node_language(TSNode self) {
return self.tree->language;
}
TSSymbol ts_node_grammar_symbol(TSNode self) {
return ts_subtree_symbol(ts_node__subtree(self));
}
const char *ts_node_grammar_type(TSNode self) {
TSSymbol symbol = ts_subtree_symbol(ts_node__subtree(self));
return ts_language_symbol_name(self.tree->language, symbol);
}
char *ts_node_string(TSNode self) {
TSSymbol alias_symbol = ts_node__alias(&self);
return ts_subtree_string(
ts_node__subtree(self),
alias_symbol,
ts_language_symbol_metadata(self.tree->language, alias_symbol).visible,
self.tree->language,
false
);
}
bool ts_node_eq(TSNode self, TSNode other) {
return self.tree == other.tree && self.id == other.id;
}
bool ts_node_is_null(TSNode self) {
return self.id == 0;
}
bool ts_node_is_extra(TSNode self) {
return ts_subtree_extra(ts_node__subtree(self));
}
bool ts_node_is_named(TSNode self) {
TSSymbol alias = ts_node__alias(&self);
return alias
? ts_language_symbol_metadata(self.tree->language, alias).named
: ts_subtree_named(ts_node__subtree(self));
}
bool ts_node_is_missing(TSNode self) {
return ts_subtree_missing(ts_node__subtree(self));
}
bool ts_node_has_changes(TSNode self) {
return ts_subtree_has_changes(ts_node__subtree(self));
}
bool ts_node_has_error(TSNode self) {
return ts_subtree_error_cost(ts_node__subtree(self)) > 0;
}
bool ts_node_is_error(TSNode self) {
TSSymbol symbol = ts_node_symbol(self);
return symbol == ts_builtin_sym_error;
}
uint32_t ts_node_descendant_count(TSNode self) {
return ts_subtree_visible_descendant_count(ts_node__subtree(self)) + 1;
}
TSStateId ts_node_parse_state(TSNode self) {
return ts_subtree_parse_state(ts_node__subtree(self));
}
TSStateId ts_node_next_parse_state(TSNode self) {
const TSLanguage *language = self.tree->language;
uint16_t state = ts_node_parse_state(self);
if (state == TS_TREE_STATE_NONE) {
return TS_TREE_STATE_NONE;
}
uint16_t symbol = ts_node_grammar_symbol(self);
return ts_language_next_state(language, state, symbol);
}
TSNode ts_node_parent(TSNode self) {
TSNode node = ts_tree_root_node(self.tree);
if (node.id == self.id) return ts_node__null();
while (true) {
TSNode next_node = ts_node_child_containing_descendant(node, self);
if (ts_node_is_null(next_node)) break;
node = next_node;
}
return node;
}
TSNode ts_node_child_containing_descendant(TSNode self, TSNode descendant) {
uint32_t start_byte = ts_node_start_byte(descendant);
uint32_t end_byte = ts_node_end_byte(descendant);
bool is_empty = start_byte == end_byte;
do {
NodeChildIterator iter = ts_node_iterate_children(&self);
do {
if (
!ts_node_child_iterator_next(&iter, &self)
|| ts_node_start_byte(self) > start_byte
|| self.id == descendant.id
) {
return ts_node__null();
}
// If the descendant is empty, and the end byte is within `self`,
// we check whether `self` contains it or not.
if (is_empty && iter.position.bytes >= end_byte && ts_node_child_count(self) > 0) {
TSNode child = ts_node_child_with_descendant(self, descendant);
// If the child is not null, return self if it's relevant, else return the child
if (!ts_node_is_null(child)) {
return ts_node__is_relevant(self, true) ? self : child;
}
}
} while ((is_empty ? iter.position.bytes <= end_byte : iter.position.bytes < end_byte) || ts_node_child_count(self) == 0);
} while (!ts_node__is_relevant(self, true));
return self;
}
TSNode ts_node_child_with_descendant(TSNode self, TSNode descendant) {
uint32_t start_byte = ts_node_start_byte(descendant);
uint32_t end_byte = ts_node_end_byte(descendant);
bool is_empty = start_byte == end_byte;
do {
NodeChildIterator iter = ts_node_iterate_children(&self);
do {
if (
!ts_node_child_iterator_next(&iter, &self)
|| ts_node_start_byte(self) > start_byte
) {
return ts_node__null();
}
if (self.id == descendant.id) {
return self;
}
// If the descendant is empty, and the end byte is within `self`,
// we check whether `self` contains it or not.
if (is_empty && iter.position.bytes >= end_byte && ts_node_child_count(self) > 0) {
TSNode child = ts_node_child_with_descendant(self, descendant);
// If the child is not null, return self if it's relevant, else return the child
if (!ts_node_is_null(child)) {
return ts_node__is_relevant(self, true) ? self : child;
}
}
} while ((is_empty ? iter.position.bytes <= end_byte : iter.position.bytes < end_byte) || ts_node_child_count(self) == 0);
} while (!ts_node__is_relevant(self, true));
return self;
}
TSNode ts_node_child(TSNode self, uint32_t child_index) {
return ts_node__child(self, child_index, true);
}
TSNode ts_node_named_child(TSNode self, uint32_t child_index) {
return ts_node__child(self, child_index, false);
}
TSNode ts_node_child_by_field_id(TSNode self, TSFieldId field_id) {
recur:
if (!field_id || ts_node_child_count(self) == 0) return ts_node__null();
const TSFieldMapEntry *field_map, *field_map_end;
ts_language_field_map(
self.tree->language,
ts_node__subtree(self).ptr->production_id,
&field_map,
&field_map_end
);
if (field_map == field_map_end) return ts_node__null();
// The field mappings are sorted by their field id. Scan all
// the mappings to find the ones for the given field id.
while (field_map->field_id < field_id) {
field_map++;
if (field_map == field_map_end) return ts_node__null();
}
while (field_map_end[-1].field_id > field_id) {
field_map_end--;
if (field_map == field_map_end) return ts_node__null();
}
TSNode child;
NodeChildIterator iterator = ts_node_iterate_children(&self);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (!ts_subtree_extra(ts_node__subtree(child))) {
uint32_t index = iterator.structural_child_index - 1;
if (index < field_map->child_index) continue;
// Hidden nodes' fields are "inherited" by their visible parent.
if (field_map->inherited) {
// If this is the *last* possible child node for this field,
// then perform a tail call to avoid recursion.
if (field_map + 1 == field_map_end) {
self = child;
goto recur;
}
// Otherwise, descend into this child, but if it doesn't contain
// the field, continue searching subsequent children.
else {
TSNode result = ts_node_child_by_field_id(child, field_id);
if (result.id) return result;
field_map++;
if (field_map == field_map_end) return ts_node__null();
}
}
else if (ts_node__is_relevant(child, true)) {
return child;
}
// If the field refers to a hidden node with visible children,
// return the first visible child.
else if (ts_node_child_count(child) > 0 ) {
return ts_node_child(child, 0);
}
// Otherwise, continue searching subsequent children.
else {
field_map++;
if (field_map == field_map_end) return ts_node__null();
}
}
}
return ts_node__null();
}
static inline const char *ts_node__field_name_from_language(TSNode self, uint32_t structural_child_index) {
const TSFieldMapEntry *field_map, *field_map_end;
ts_language_field_map(
self.tree->language,
ts_node__subtree(self).ptr->production_id,
&field_map,
&field_map_end
);
for (; field_map != field_map_end; field_map++) {
if (!field_map->inherited && field_map->child_index == structural_child_index) {
return self.tree->language->field_names[field_map->field_id];
}
}
return NULL;
}
const char *ts_node_field_name_for_child(TSNode self, uint32_t child_index) {
TSNode result = self;
bool did_descend = true;
const char *inherited_field_name = NULL;
while (did_descend) {
did_descend = false;
TSNode child;
uint32_t index = 0;
NodeChildIterator iterator = ts_node_iterate_children(&result);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (ts_node__is_relevant(child, true)) {
if (index == child_index) {
if (ts_node_is_extra(child)) {
return NULL;
}
const char *field_name = ts_node__field_name_from_language(result, iterator.structural_child_index - 1);
if (field_name) return field_name;
return inherited_field_name;
}
index++;
} else {
uint32_t grandchild_index = child_index - index;
uint32_t grandchild_count = ts_node__relevant_child_count(child, true);
if (grandchild_index < grandchild_count) {
const char *field_name = ts_node__field_name_from_language(result, iterator.structural_child_index - 1);
if (field_name) inherited_field_name = field_name;
did_descend = true;
result = child;
child_index = grandchild_index;
break;
}
index += grandchild_count;
}
}
}
return NULL;
}
const char *ts_node_field_name_for_named_child(TSNode self, uint32_t named_child_index) {
TSNode result = self;
bool did_descend = true;
const char *inherited_field_name = NULL;
while (did_descend) {
did_descend = false;
TSNode child;
uint32_t index = 0;
NodeChildIterator iterator = ts_node_iterate_children(&result);
while (ts_node_child_iterator_next(&iterator, &child)) {
if (ts_node__is_relevant(child, false)) {
if (index == named_child_index) {
if (ts_node_is_extra(child)) {
return NULL;
}
const char *field_name = ts_node__field_name_from_language(result, iterator.structural_child_index - 1);
if (field_name) return field_name;
return inherited_field_name;
}
index++;
} else {
uint32_t named_grandchild_index = named_child_index - index;
uint32_t grandchild_count = ts_node__relevant_child_count(child, false);
if (named_grandchild_index < grandchild_count) {
const char *field_name = ts_node__field_name_from_language(result, iterator.structural_child_index - 1);
if (field_name) inherited_field_name = field_name;
did_descend = true;
result = child;
named_child_index = named_grandchild_index;
break;
}
index += grandchild_count;
}
}
}
return NULL;
}
TSNode ts_node_child_by_field_name(
TSNode self,
const char *name,
uint32_t name_length
) {
TSFieldId field_id = ts_language_field_id_for_name(
self.tree->language,
name,
name_length
);
return ts_node_child_by_field_id(self, field_id);
}
uint32_t ts_node_child_count(TSNode self) {
Subtree tree = ts_node__subtree(self);
if (ts_subtree_child_count(tree) > 0) {
return tree.ptr->visible_child_count;
} else {
return 0;
}
}
uint32_t ts_node_named_child_count(TSNode self) {
Subtree tree = ts_node__subtree(self);
if (ts_subtree_child_count(tree) > 0) {
return tree.ptr->named_child_count;
} else {
return 0;
}
}
TSNode ts_node_next_sibling(TSNode self) {
return ts_node__next_sibling(self, true);
}
TSNode ts_node_next_named_sibling(TSNode self) {
return ts_node__next_sibling(self, false);
}
TSNode ts_node_prev_sibling(TSNode self) {
return ts_node__prev_sibling(self, true);
}
TSNode ts_node_prev_named_sibling(TSNode self) {
return ts_node__prev_sibling(self, false);
}
TSNode ts_node_first_child_for_byte(TSNode self, uint32_t byte) {
return ts_node__first_child_for_byte(self, byte, true);
}
TSNode ts_node_first_named_child_for_byte(TSNode self, uint32_t byte) {
return ts_node__first_child_for_byte(self, byte, false);
}
TSNode ts_node_descendant_for_byte_range(
TSNode self,
uint32_t start,
uint32_t end
) {
return ts_node__descendant_for_byte_range(self, start, end, true);
}
TSNode ts_node_named_descendant_for_byte_range(
TSNode self,
uint32_t start,
uint32_t end
) {
return ts_node__descendant_for_byte_range(self, start, end, false);
}
TSNode ts_node_descendant_for_point_range(
TSNode self,
TSPoint start,
TSPoint end
) {
return ts_node__descendant_for_point_range(self, start, end, true);
}
TSNode ts_node_named_descendant_for_point_range(
TSNode self,
TSPoint start,
TSPoint end
) {
return ts_node__descendant_for_point_range(self, start, end, false);
}
void ts_node_edit(TSNode *self, const TSInputEdit *edit) {
uint32_t start_byte = ts_node_start_byte(*self);
TSPoint start_point = ts_node_start_point(*self);
if (start_byte >= edit->old_end_byte) {
start_byte = edit->new_end_byte + (start_byte - edit->old_end_byte);
start_point = point_add(edit->new_end_point, point_sub(start_point, edit->old_end_point));
} else if (start_byte > edit->start_byte) {
start_byte = edit->new_end_byte;
start_point = edit->new_end_point;
}
self->context[0] = start_byte;
self->context[1] = start_point.row;
self->context[2] = start_point.column;
}