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Out of curiousity, is there a plan to create an executable build version of mixture to be used as a procedural texture creator, so we don't have to use it inside editor?
The text was updated successfully, but these errors were encountered:
It should be great to have a binary build. Unfortunately, Mixture is based on GraphView API which is an Editor only API. Without a complete rewrite of the tool, it would be impossible to achieve.
Out of curiousity, is there a plan to create an executable build version of mixture to be used as a procedural texture creator, so we don't have to use it inside editor?
The text was updated successfully, but these errors were encountered: