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Hello, I am a French Students in Video Game and 3D ingeneering. For our end of study project, we were trying with two partners to develop a procedural texture generator in Unity, based on NodeGraphProcessor. When Mixture was released, we reoriented our project to a contribution to Mixture because a community project is much more interesting than a personnal project. We are currenty exploring Mixture and thinking about the object of our contribution. We are very interested in workflow enhancement Sorry for my bad english Thank you for this great project Félix Cantet |
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