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default_mp.cfg
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default_mp.cfg
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// Hello Dave, Would you like to play a game?
unbindall
//Movement
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
//Lean
bind q "+leanleft"
bind e "+leanright"
//Weapon Controls
bind SHIFT "+melee"
bind MOUSE1 "+attack"
bind MOUSE2 "toggle cl_run"
bind m "weapalt"
//Interaction
bind f "+activate"
bind r "+reload"
//Stance
//"raisestance"
//"lowerstance"
//"+movedown" aka hold down crouch
//"+moveup" aka jump/raise stance
//"toggleprone"
//"togglecrouch"
//"+prone"
//"goprone"
//"gocrouch"
//"+gostand"
//bind SPACE "+moveup"
//bind CTRL "lowerstance"
bind SPACE "+gostand"
bind CTRL "goprone"
bind c "gocrouch"
//Change Weapons
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
//Weapon Slots
bind 1 "weaponslot primary"
bind 2 "weaponslot primaryb"
bind 3 "weaponslot pistol"
bind 4 "weaponslot grenade"
//bind 5 "weaponslot smokegrenade"
// Mouse movement cvars
set sensitivity 5
set cl_freelook 1
set ui_mousePitch 0
set m_pitch "0.022"
set m_filter 0
set cl_mouseAccel 0
//
// MULTIPLAYER CONTROLS
//
bind t "messagemode"
bind v "mp_QuickMessage"
bind y "messagemode2"
//
// CLIENT ENVIRONMENT COMMANDS
//
bind PAUSE "toggle cl_paused"
bind ESCAPE togglemenu
bind ~ toggleconsole
bind ` toggleconsole
bind TAB +scores
bind F1 "vote yes"
bind F2 "vote no"
bind F4 +scores
bind F12 screenshotJPEG
//
// GAMETYPE DEFAULTS
//
// SHARED
set ui_allow_sniperrifles 1
set scr_allow_springfield 1
set scr_allow_nagantsniper 1
set scr_allow_kar98ksniper 1
set scr_allow_panzerfaust 1
set scr_allow_fg42 0
set scr_allow_fg42_allies 0
set scr_allow_fg42_axis 0
set scr_allow_m1carbine 1
set scr_allow_m1garand 1
set scr_allow_thompson 1
set scr_allow_bar 1
set scr_allow_enfield 1
set scr_allow_sten 1
set scr_allow_bren 1
set scr_allow_nagant 1
set scr_allow_ppsh 1
set scr_allow_kar98k 1
set scr_allow_mp40 1
set scr_allow_mp44 1
set scr_friendlyfire 0
set scr_drawfriend 0
set scr_forcerespawn 0
set scr_killcam 1
set scr_freelook 1
set scr_spectateenemy 1
set scr_teambalance 0
set scr_drophealth 1
set scr_shellshock 1
// DEATHMATCH
set scr_dm_scorelimit 50
set scr_dm_timelimit 30
// TEAM DEATHMATCH
set scr_tdm_scorelimit 100
set scr_tdm_timelimit 30
// SEARCH AND DESTROY
set scr_sd_scorelimit 10
set scr_sd_timelimit 0
set scr_sd_roundlimit 0
set scr_sd_roundlength 4
set scr_sd_graceperiod 15
// RETRIEVAL
set scr_re_scorelimit 10
set scr_re_timelimit 0
set scr_re_roundlimit 0
set scr_re_roundlength 4
set scr_re_graceperiod 15
set scr_re_showcarrier 0
// BEHIND ENEMY LINES
set scr_bel_scorelimit 50
set scr_bel_timelimit 30
set scr_bel_alivepointtime 10
// HEADQUARTERS
set scr_hq_scorelimit 450
set scr_hq_timelimit 30
// DEMOLITION
set scr_dem_scorelimit 10
set scr_dem_timelimit 0
set scr_dem_roundlimit 0
set scr_dem_roundlength 10
set scr_dem_graceperiod 15
// AWE CAPTURE THE FLAG
set scr_actf_scorelimit 5
set scr_actf_timelimit 30
set scr_actf_showcarrier 1
set scr_actf_flagrecovertime 0
set scr_actf_scoreondropped 1
set scr_actf_autoswitch "0"
// LAST TEAM STANDING
set scr_lts_scorelimit 10
set scr_lts_timelimit 0
set scr_lts_roundlimit 0
set scr_lts_roundlength 4
set scr_lts_graceperiod 15
// CONQUEST TDM
set scr_cnq_scorelimit 100
set scr_cnq_timelimit 30
set scr_cnq_campaign 0
// REINFORCED SD
set scr_rsd_roundlimit 1
set scr_rsd_roundlength 10
set scr_rsd_graceperiod 15
set b_rsd_obj_destroyBoth 1
// AWE stuff that is controllable with menus
set awe_disable 0
set awe_tripwire 0
set awe_sticky_nades 0