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Merge pull request #226 from akashic-games/update-akashic-engine-3.19.0
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Update akashic engine 3.19.0
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yu-ogi authored Nov 21, 2024
2 parents da27aef + bcc5f47 commit 91ce80d
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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# CHANGELOG

## 2.23.0
* @akashic/akashic-engine@3.19.0 に追従
* @akashic/game-configuration@2.4.0 に追従

## 2.22.0
* `GameDriver#initialize()` で引数パラメータ内の `LoopConfiguration``deltaTimeBrokenThreshold` を設定できるように

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33 changes: 18 additions & 15 deletions package-lock.json

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6 changes: 3 additions & 3 deletions package.json
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{
"name": "@akashic/game-driver",
"version": "2.22.0",
"version": "2.23.0",
"description": "The driver module for the games using Akashic Engine",
"main": "index.js",
"typings": "lib/index.d.ts",
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"typescript": "^5.0.0"
},
"dependencies": {
"@akashic/akashic-engine": "~3.18.0",
"@akashic/akashic-engine": "~3.19.0",
"@akashic/amflow-util": "~1.4.0",
"@akashic/game-configuration": "~2.2.0"
"@akashic/game-configuration": "~2.4.0"
}
}
2 changes: 1 addition & 1 deletion src/GameDriver.ts
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Expand Up @@ -214,7 +214,7 @@ export class GameDriver {
* @param height プライマリサーフェスの高さ。
* @param rendererCandidates Rendererのタイプ。
*/
resetPrimarySurface(width: number, height: number, rendererCandidates?: string[]): void {
resetPrimarySurface(width: number, height: number, rendererCandidates?: (string | pdi.RendererCandidate)[]): void {
rendererCandidates = rendererCandidates ? rendererCandidates
: this._rendererRequirement ? this._rendererRequirement.rendererCandidates
: undefined;
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