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LD50 - "Grounded!"

Ludum Dare 50 entry
Theme: delay the inevitable

Welcome to my first LudumDate game! :)
Be forgiving, it's my first entry in any game jam :)

Itch: https://ajur.itch.io/ld50
Web or mobile: https://ajur.pl/ld50/
(for now, rather not use itch for iOS, as its bugged)

Here's the pitch:

You're reasonable teenager, whose friends convinced to throw a house party while your parents are gone for the night.
As usually, things started to go out of control - unknown people started co came by, while litter and broken stuff pops up with increasing rate.
All this time, being good host, you try to clean up and resolve as many issues as possible, before things go over the top and someone calls your parents to go back. Tbh, it's inevitable, only question is, how long can you keep the party going? 😁

I've crunched a bit to make it to the compo... but well, turn's out it was bit too much for the first time 😅 I'm glad there is new extra format :)

How to play:

  • Play in browser - game is mobile friendly :)
  • Movement: WASD or touch/click anywhere for onscreen thumbstick (this can be changed to 'follow pointer' in menu)
  • Find issues to solve (yellow and red circles) - stay for few seconds on issue circle to resolve it.

Thanks for playing!

Changelog:

1.1

  • Improved timer visibility
  • Bigger arrows

1.2

  • Added 'fallow pointer' steering
  • New map graphics
  • Music!

Some prod info:

  • Code: VSCode, TypeScipt, PIXI.js, Matter.js, gsap, and few more - all smashed together in some makeshift "game engine"

  • Art: doodled in Procreate (iPad)

  • Music: semi-randomly smashed some buttons in "Launchpad DJ with Novation" app (iPad)

  • Sounds: scratch and door sounds are from from freesound.org

  • Font: found on fontspace.com