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dev.txt
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dev.txt
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Errors in dolphin playtest:
- IntCPU: Unknown instruction 00000000 at PC = 80001800 last_PC = 00000000 LR = 8011adcc
How do we do graphics?
- We base our graphics functions on QuakeGX
Functions that use GX in QuakeGX that we have on xash:
-
Funcions that need implementation:
Host_RunFrame
Platform_RunEvents
Sys_GetClipboardData
Platform_GetClipboardText
pfnGetMousePos
Platform_GetMousePos
Platform_GetMousePos
Platform_SetMousePos
CL_CreateCmd.part.0
Platform_PreCreateMove
pfnGetNativeObject
Platform_GetNativeObject
pfnVibrate
Platform_Vibrate
Vibrate_f
Platform_Vibrate
V_PreRender
GL_UpdateSwapInterval
Joy_Init
Platform_JoyInit
Touch_KeyEvent
Platform_GetMousePos
IN_MouseSavePos
Platform_GetMousePos
IN_MouseRestorePos
Platform_SetMousePos
IN_ToggleClientMouse
Platform_SetMousePos
IN_CollectInput
Platform_MouseMove
Host_InputFrame
Platform_GetMousePos
Key_Event
Platform_EnableTextInput
Platform_EnableTextInput
Key_EnableTextInput
Platform_EnableTextInput
Platform_EnableTextInput
Key_SetKeyDest
Platform_EnableTextInput
Platform_EnableTextInput
R_Init_Video_
R_Init_Video
R_Free_Video
GL_SetAttribute
GL_GetAttribute
GL_GetProcAddress
GL_SwapBuffers
SW_CreateBuffer
SW_LockBuffer
SW_UnlockBuffer
S_StopAllSounds.part.0
SNDDMA_BeginPainting
SNDDMA_Submit
S_ExtraUpdate
SNDDMA_BeginPainting
SNDDMA_GetSoundtime
SNDDMA_Submit
SND_UpdateSound
SNDDMA_BeginPainting
SNDDMA_GetSoundtime
SNDDMA_Submit
S_Init
SNDDMA_Init
S_Shutdown
SNDDMA_Shutdown
VGUI_GetMousePos
Platform_GetMousePos
VID_Mode_f
R_GetVideoMode
R_ChangeDisplaySettings
R_ChangeDisplaySettings
VID_GetModeString
R_MaxVideoModes
R_GetVideoMode
VID_CheckChanges
VID_SetMode