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Howdy, is finishing the tutorial on the roadmap? I am interested in making the pong tutorial more complete, and potentially adding on a part 2 that explains how to use aseprite, Tiled and a tracker for a complete workflow. I would do this as I learn more about the lib, so I'd need some support with proper usage of the APIs, accuracy on how the gba hw works, etc. Any thoughts on this?
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Hi. We'd love to finish the tutorial. We've been a bit busy with life things and game jams recently, and another reason for the delay so far is we've planned a big refactor on how both backgrounds and objects work now that we've had a bit of experience making a few games (and looking at how other people use the library for their own games).
If you want to help out, we can send you the original plan we did for the book (way back in 2021) which contains the draft titles for all the chapters of part 1 and 2 :).
Yeah send me the original plan for the book and I'll take a look! Let me know if it makes sense to write the tutorial to the current API or to what yall plan with the refactor.
Howdy, is finishing the tutorial on the roadmap? I am interested in making the pong tutorial more complete, and potentially adding on a part 2 that explains how to use aseprite, Tiled and a tracker for a complete workflow. I would do this as I learn more about the lib, so I'd need some support with proper usage of the APIs, accuracy on how the gba hw works, etc. Any thoughts on this?
The text was updated successfully, but these errors were encountered: