Uisng text render along managed sprite objects #798
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sigmasoldi3r
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Right now, my sprites are created via
OamManaged<'a>::object_sprite
.I've been following the examples to render text, and the moment I render the text, the sprites disappear.
Example
I understand that the problem comes from mixing usages with both
OamManaged
andOamUnmanaged
(My best guess is that when I use theOamIterator
, the managed object changes get discarded).Is there a way of rendering text without having to refactor the entire codebase to use unmanaged mode?
Thanks!
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