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gulpfile.js
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gulpfile.js
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var source = require('vinyl-source-stream');
var gulp = require('gulp');
var gutil = require('gulp-util');
var browserify = require('browserify');
var babelify = require('babelify');
var watchify = require('watchify');
var notify = require('gulp-notify');
var sass = require('gulp-sass');
var autoprefixer = require('gulp-autoprefixer');
var uglify = require('gulp-uglify');
var rename = require('gulp-rename');
var buffer = require('vinyl-buffer');
var browserSync = require('browser-sync');
var reload = browserSync.reload;
var historyApiFallback = require('connect-history-api-fallback');
gulp.task('sass', function () {
// Compiles CSS
gulp.src('./app/assets/sass/**.scss')
.pipe(sass({includePaths: ['./app/assets/sass']}).on('error', sass.logError))
.pipe(autoprefixer())
.pipe(gulp.dest('./build/'))
.pipe(reload({stream:true}))
});
gulp.task('images',function(){
gulp.src('assets/images/**')
.pipe(gulp.dest('./build/images'))
});
gulp.task('browser-sync', function() {
browserSync({
proxy: "http://l.wrs.com"
});
});
function handleErrors() {
var args = Array.prototype.slice.call(arguments);
notify.onError({
title: 'Compile Error',
message: '<%= error.message %>'
}).apply(this, args);
this.emit('end'); // Keep gulp from hanging on this task
}
function buildScript(file, watch) {
var props = {
entries: ['./app/' + file],
debug : true,
cache: {},
packageCache: {},
transform: [babelify.configure({stage : 0 })]
};
// watchify() if watch requested, otherwise run browserify() once
var bundler = watch ? watchify(browserify(props)) : browserify(props);
function rebundle() {
var stream = bundler.bundle();
return stream
.on('error', handleErrors)
.pipe(source(file))
.pipe(gulp.dest('./build/'))
// If you also want to uglify it
// .pipe(buffer())
// .pipe(uglify())
// .pipe(rename('app.min.js'))
// .pipe(gulp.dest('./public/js/'))
.pipe(reload({stream:true}))
}
// listen for an update and run rebundle
bundler.on('update', function() {
rebundle();
gutil.log('Rebundle...');
});
// run it once the first time buildScript is called
return rebundle();
}
gulp.task('scripts', function() {
return buildScript('app.js', false); // this will run once because we set watch to false
});
// run 'scripts' task first, then watch for future changes
gulp.task('default', ['images','sass','scripts','browser-sync'], function() {
gulp.watch('./app/assets/sass/**/*', ['sass']); // gulp watch for stylus changes
return buildScript('app.js', true); // browserify watch for JS changes
});