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CLI: Export prefab at specific path? #50
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Hi. |
I just did, and unless I'm doing something wrong, it does not do what I want. The problem I'm having is that some asset paths that I want to export contain .prefab files of the same name: ...so filtering them by name (as opposed to the whole container path), makes it so I can't tell which is which: I can filter by container, which is sort of what I want, but it only returns MonoBehaviors and if I do |
the workflow that seems to work for me in the GUI version is to search for the full .prefab path in the Asset List, right-click any MonoBehavior and click kind of a lot of steps, which is why it would be nice if I could use the CLI instead (but it seems kinda slow anyway since it has to load all the bundles every time). |
Hello! I have a list of .prefab paths I want to export but searching for those in the (GUI) Asset List doesn't always returns results, but the names do match when searching on the Scene Hierarchy (although very slow, and the tree structure does not match the path).
Is there a way to export a prefab from the CLI given it's specific path (i.e.
assets/content/nature/rock_formations/rock_formation_medium_a.prefab
), as if exporting it from the GUI asModel > Export selected objects (split)
?The text was updated successfully, but these errors were encountered: