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Problem this feature should fix
Currently the editor uses class RawTextures to store its texture data. This is a very hacky way to store and load texture from memory, and doesn't allow for a lot of flexibility. Updating an icon is currently extremely tedious, and this also bloats the source code.
Expected solution
We should convert back the raw textures into proper image files (PNG), and load them from the disk instead of loading them from memory.
The text was updated successfully, but these errors were encountered:
Problem this feature should fix
Currently the editor uses
class RawTextures
to store its texture data. This is a very hacky way to store and load texture from memory, and doesn't allow for a lot of flexibility. Updating an icon is currently extremely tedious, and this also bloats the source code.Expected solution
We should convert back the raw textures into proper image files (PNG), and load them from the disk instead of loading them from memory.
The text was updated successfully, but these errors were encountered: