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Dynamic render graph #31

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adepke opened this issue Jan 25, 2021 · 0 comments
Open

Dynamic render graph #31

adepke opened this issue Jan 25, 2021 · 0 comments
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enhancement New feature or request

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@adepke
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adepke commented Jan 25, 2021

The existing render graph is hardcoded and fairly rigid. The editor should expose tools to change the render graph, such as allowing for enabling and disabling passes in real time. This will need to be implemented after dynamic shader pipelines, where pipelines will need to be produced procedurally based off the render pass's info.

@adepke adepke added the enhancement New feature or request label Jan 25, 2021
adepke added a commit that referenced this issue Apr 7, 2022
…d pipeline builder, significant progress towards #31
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