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Publish updated Windows ue4-build-prerequisites to DockerHub #167

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slonopotamus opened this issue May 20, 2021 · 2 comments
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Publish updated Windows ue4-build-prerequisites to DockerHub #167

slonopotamus opened this issue May 20, 2021 · 2 comments
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enhancement New feature or request

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@slonopotamus
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#144 has severely reduced size of ue4-build-prerequisites, so it looks like it is worth uploading new images. I don't have write access to DockerHub, so assigning this issue to @adamrehn.

Note that this is blocked by jberezanski/ChocolateyPackages#105, so we first need to wait until fixed version of vcredist-all is approved in Chocolatey.

@slonopotamus slonopotamus added the enhancement New feature or request label May 20, 2021
@slonopotamus slonopotamus changed the title Publish new ue4-build-prerequisites to DockerHub Publish updated Windows ue4-build-prerequisites to DockerHub May 21, 2021
@slonopotamus
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Okaaaay, I think we have licensing issues with ue4-build-prerequisites. ue4-build-prerequisites contains VS Build Tools and MS says we're not allowed to redistribute them.

@slonopotamus
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slonopotamus commented Jun 17, 2021

We're not going to publish Windows ue4-build-prerequisites images for the reason described above.

slonopotamus added a commit to slonopotamus/ue4-docker that referenced this issue Jun 25, 2021
Motivation:
1. We're not allowed to publish ue4-build-prerequisites for Windows because of VS Build Tools licensing.
See adamrehn#167 (comment)
2. ue4-build-prerequisites for Linux tends to become outdated, and is trivial to be built by user.
See adamrehn#179 (comment)

Additionally, fix ue4-build-prerequisites to respect UE4DOCKER_TAG_NAMESPACE env variable
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