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When the window is resized after the game renders, the cells do not generate correctly. #1

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adamjaffeback opened this issue Jun 26, 2019 · 0 comments
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Cells are updated based on their neighbors' living status. We know they are neighbors, because we do some math to find them on the screen, but if the screen size changes, the locations for the cells also changes, leading to generations rendering incorrectly.

@adamjaffeback adamjaffeback added the bug Something isn't working label Jun 26, 2019
@adamjaffeback adamjaffeback self-assigned this Jun 26, 2019
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